- Win
- 55.0%
- ▲5.0 vs Bot
- LP a game
- —
- Not enough games
- Games
- 40
- Pick · Ban
- 0.08 · 11.8%
- as Bot · any role
Fizz Bot on RU, patch 26.20: Electrocute + Sorcery (each the most played of 40 games).
Low sample. 40 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 85%Set taken in 73% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 80% | 50.0% | 33.6–66.4% |
| Grisly MementosFew games | 80% | 50.0% | 33.6–66.4% |
| Treasure HunterFew games | 75% | 50.0% | 33.2–66.9% |
| ElectrocuteFew games | 53% | 52.4% | 32.4–71.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 65% | 57.7% | 39.0–74.5% |
Questions
What keystone do Fizz Bot players take on RU?
Electrocute, with Sorcery as the secondary tree, is the most played page: 33% of 40 games in all ranks, patch 26.20, 46.2% win rate.
What other rune page do Fizz Bot players use?
Dark Harvest with Precision: 33% of 40 games in all ranks, patch 26.20, 46.2% win rate.
Which stat shards do Fizz Bot players pick?
Adaptive force, Adaptive force, Health scaling: 73% of 40 games in all ranks, patch 26.20, 51.7% win rate.









