FizzBot runes

Off-meta Bot

Mid86%Jungle8%Top3%Bot1%
Win
55.0%
▲5.0 vs Bot
LP a game
—
Not enough games
Games
40
Pick · Ban
0.08 · 11.8%
as Bot · any role
Few games

How we measure

Fizz Bot on RU, patch 26.20: Electrocute + Sorcery (each the most played of 40 games).

Low sample. 40 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 85%Set taken in 73% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games80%50.0%33.6–66.4%
Grisly MementosFew games80%50.0%33.6–66.4%
Treasure HunterFew games75%50.0%33.2–66.9%
ElectrocuteFew games53%52.4%32.4–71.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games65%57.7%39.0–74.5%

Questions

What keystone do Fizz Bot players take on RU?

Electrocute, with Sorcery as the secondary tree, is the most played page: 33% of 40 games in all ranks, patch 26.20, 46.2% win rate.

What other rune page do Fizz Bot players use?

Dark Harvest with Precision: 33% of 40 games in all ranks, patch 26.20, 46.2% win rate.

Which stat shards do Fizz Bot players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 40 games in all ranks, patch 26.20, 51.7% win rate.