KarmaMid runes

Off-meta Mid

Support90%Mid5%Top5%
Win
52.5%
▲2.5 vs Mid
LP a game
+1.50
±3.49
Games
120
a win +19.5 · a loss −17.8
Pick · Ban
0.23 · 1.3%
as Mid · any role
Few games

How we measure

Karma Mid on RU, patch 26.20: Arcane Comet + Domination (each the most played of 120 games).

Low sample. 120 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Ability haste 50%Flex Adaptive force 100%Defense Health 53%Set taken in 42% of games
Every rune with its win rate11 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games71%52.9%42.4–63.2%
Arcane CometFew games66%46.8%36.2–57.7%
TranscendenceFew games65%56.4%45.4–66.9%
ScorchFew games65%50.0%39.2–60.8%
Gathering StormFew games32%57.9%42.2–72.2%
Absolute FocusFew games28%42.4%27.2–59.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games47%46.4%34.0–59.3%
Sixth SenseFew games28%36.4%22.2–53.4%
Cheap ShotFew games27%56.3%39.3–71.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games25%53.3%36.1–69.8%
Biscuit DeliveryFew games20%58.3%38.8–75.5%

Questions

What keystone do Karma Mid players take on RU?

Arcane Comet, with Domination as the secondary tree, is the most played page: 40% of 120 games in all ranks, patch 26.20, 43.8% win rate.

What other rune page do Karma Mid players use?

Dark Harvest with Sorcery: 9% of 120 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Karma Mid players pick?

Ability haste, Adaptive force, Health: 42% of 120 games in all ranks, patch 26.20, 50.0% win rate.