LockeBot runes

Off-meta Bot

Mid77%Jungle16%Top5%Bot2%
Win
50.0%
▼0.0 vs Bot
LP a game
—
Not enough games
Games
70
Pick · Ban
0.13 · 22.0%
as Bot · any role
Few games

How we measure

Locke Bot on RU, patch 26.20: Electrocute + Resolve (each the most played of 70 games).

Low sample. 70 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 91%Flex Adaptive force 100%Defense Health scaling 51%Set taken in 47% of games
Every rune with its win rate10 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games90%49.2%37.3–61.2%
ElectrocuteFew games86%48.3%36.2–60.7%
Ultimate HunterFew games51%38.9%24.8–55.1%
Grisly MementosFew games47%60.6%43.7–75.3%
Sixth SenseFew games40%35.7%20.7–54.2%
Treasure HunterFew games36%64.0%44.5–79.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games46%40.6%25.5–57.7%
RevitalizeFew games44%38.7%23.7–56.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games46%56.3%39.3–71.8%
Cut DownFew games44%54.8%37.8–70.8%

Questions

What keystone do Locke Bot players take on RU?

Electrocute, with Resolve as the secondary tree, is the most played page: 43% of 70 games in all ranks, patch 26.20, 40.0% win rate.

Which stat shards do Locke Bot players pick?

Adaptive force, Adaptive force, Health scaling: 47% of 70 games in all ranks, patch 26.20, 39.4% win rate.