- Win
- 57.1%
- ▲7.1 vs Support
- LP a game
- —
- Not enough games
- Games
- 28
- Pick · Ban
- 0.05 · 22.0%
- as Support · any role
Locke Support on RU, patch 26.20: Electrocute + Resolve (each the most played of 28 games).
Low sample. 28 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 52%Set taken in 50% of games
Every rune with its win rate2 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 96% | 55.6% | 37.3–72.4% |
| ElectrocuteFew games | 86% | 54.2% | 35.1–72.1% |
Questions
What keystone do Locke Support players take on RU?
Electrocute, with Resolve as the secondary tree, is the most played page: 43% of 28 games in all ranks, patch 26.20, 41.7% win rate.
Which stat shards do Locke Support players pick?
Adaptive force, Adaptive force, Health: 50% of 28 games in all ranks, patch 26.20, 78.6% win rate.






