- Win
- 50.7%
- ▲0.7 vs Mid
- LP a game
- +1.20
- ±1.52
- Games
- 659
- a win +19.7 · a loss −18.5
- Pick · Ban
- 1.3 · 3.9%
- as Mid · any role
Naafiri Mid on RU, patch 26.20: Electrocute + Precision (each the most played of 659 games).
Low sample. 659 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 95%Flex Adaptive force 100%Defense Health scaling 97%Set taken in 90% of games
Every rune with its win rate16 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 41% | 47.2% | 41.3–53.2% |
| Legend: Haste | 36% | 50.8% | 44.6–57.1% |
| Presence of Mind | 36% | 45.6% | 39.4–51.9% |
| Cut Down | 35% | 51.5% | 45.1–57.8% |
| TriumphFew games | 5.5% | 66.7% | 50.3–79.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 61% | 48.8% | 43.9–53.6% |
| Treasure Hunter | 57% | 47.1% | 42.1–52.1% |
| Electrocute | 41% | 49.3% | 43.4–55.2% |
| Grisly Mementos | 39% | 48.4% | 42.4–54.5% |
| Sixth Sense | 20% | 47.3% | 38.9–55.9% |
| Hail of Blades | 17% | 45.1% | 36.3–54.3% |
| Ultimate HunterFew games | 4.6% | 73.3% | 55.6–85.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 56% | 52.3% | 47.2–57.4% |
| Scorch | 56% | 52.5% | 47.3–57.5% |
| Deathfire Touch | 39% | 53.9% | 47.8–59.9% |
| Manaflow Band | 38% | 52.6% | 46.4–58.7% |
Questions
What keystone do Naafiri Mid players take on RU?
Electrocute, with Precision as the secondary tree, is the most played page: 37% of 659 games in all ranks, patch 26.20, 47.6% win rate.
What other rune page do Naafiri Mid players use?
Deathfire Touch with Precision: 37% of 659 games in all ranks, patch 26.20, 52.7% win rate.
Which stat shards do Naafiri Mid players pick?
Adaptive force, Adaptive force, Health scaling: 90% of 659 games in all ranks, patch 26.20, 49.4% win rate.




















