- Win
- 49.2%
- ▼0.8 vs Mid
- LP a game
- +1.20
- ±1.27
- Games
- 977
- a win +20.9 · a loss −17.8
- Pick · Ban
- 0.04 · 0.36%
- as Mid · any role
Sejuani Mid, patch 26.19: Hollow Radiance, Dusk and Dawn, Thornmail; Grasp of the Undying + Sorcery; skill order W > Q > E (each the most played of 977 games).
Low sample. 977 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate36 runes · 5 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 65% | 50.5% | 46.6–54.4% |
| Demolish | 39% | 53.7% | 48.7–58.6% |
| Grasp of the Undying | 36% | 57.1% | 51.8–62.2% |
| Second Wind | 32% | 52.6% | 47.0–58.1% |
| Conditioning | 22% | 48.4% | 41.8–55.0% |
| Aftershock | 22% | 45.4% | 38.9–52.0% |
| Font of Life | 21% | 46.8% | 40.1–53.7% |
| Bone Plating | 14% | 49.6% | 41.3–58.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 37% | 52.2% | 47.1–57.3% |
| Transcendence | 32% | 52.3% | 46.7–57.8% |
| Scorch | 28% | 50.6% | 44.6–56.5% |
| Stormraider's Surge | 13% | 45.7% | 37.4–54.3% |
| WaterwalkingFew games | 5.7% | 50.0% | 37.3–62.7% |
| Nimbus CloakFew games | 5.3% | 50.0% | 36.9–63.1% |
| CelerityFew games | 5.3% | 48.1% | 35.1–61.3% |
| Axiom ArcanistFew games | 5.0% | 36.7% | 24.7–50.7% |
| Arcane CometFew games | 4.8% | 48.9% | 35.3–62.8% |
| Gathering StormFew games | 4.3% | 26.2% | 15.3–41.1% |
| Absolute FocusFew games | 2.5% | 41.7% | 24.5–61.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 34% | 48.7% | 43.4–54.0% |
| Cheap Shot | 26% | 49.6% | 43.5–55.7% |
| Electrocute | 20% | 44.4% | 37.7–51.4% |
| Sudden Impact | 14% | 42.5% | 34.5–51.0% |
| Grisly Mementos | 12% | 47.5% | 38.8–56.4% |
| Sixth SenseFew games | 6.8% | 39.4% | 28.5–51.5% |
| Treasure HunterFew games | 4.8% | 40.4% | 27.6–54.7% |
| Relentless HunterFew games | 2.2% | 42.9% | 24.5–63.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 21% | 50.0% | 43.3–56.7% |
| Triumph | 21% | 47.6% | 40.8–54.4% |
| Presence of MindFew games | 2.5% | 58.3% | 38.8–75.5% |
| Legend: HasteFew games | 2.5% | 41.7% | 24.5–61.2% |
| Coup de GraceFew games | 2.5% | 54.2% | 35.1–72.1% |
| Cut DownFew games | 2.5% | 37.5% | 21.2–57.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical FootwearFew games | 8.7% | 49.4% | 39.0–59.8% |
| Biscuit DeliveryFew games | 7.6% | 51.4% | 40.2–62.4% |
| Cosmic InsightFew games | 2.8% | 48.2% | 30.7–66.0% |
Questions
What keystone do Sejuani Mid players take on all servers?
Grasp of the Undying, with Sorcery as the secondary tree, is the most played page: 15% of 977 games in all ranks, patch 26.19, 57.6% win rate.
What other rune page do Sejuani Mid players use?
Electrocute with Sorcery: 12% of 977 games in all ranks, patch 26.19, 49.6% win rate.
Which stat shards do Sejuani Mid players pick?
Attack speed, Health scaling, Health scaling: 26% of 977 games in all ranks, patch 26.19, 49.0% win rate.







































