SejuaniMid runes

Off-meta Mid

Jungle86%Top9%Support4%Mid1%
Win
49.2%
▼0.8 vs Mid
LP a game
+1.20
±1.27
Games
977
a win +20.9 · a loss −17.8
Pick · Ban
0.04 · 0.36%
as Mid · any role

How we measure

Sejuani Mid, patch 26.19: Hollow Radiance, Dusk and Dawn, Thornmail; Grasp of the Undying + Sorcery; skill order W > Q > E (each the most played of 977 games).

Low sample. 977 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 64%Flex Adaptive force 59%Defense Health scaling 71%
Every rune with its win rate36 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth65%50.5%46.6–54.4%
Demolish39%53.7%48.7–58.6%
Grasp of the Undying36%57.1%51.8–62.2%
Second Wind32%52.6%47.0–58.1%
Conditioning22%48.4%41.8–55.0%
Aftershock22%45.4%38.9–52.0%
Font of Life21%46.8%40.1–53.7%
Bone Plating14%49.6%41.3–58.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band37%52.2%47.1–57.3%
Transcendence32%52.3%46.7–57.8%
Scorch28%50.6%44.6–56.5%
Stormraider's Surge13%45.7%37.4–54.3%
WaterwalkingFew games5.7%50.0%37.3–62.7%
Nimbus CloakFew games5.3%50.0%36.9–63.1%
CelerityFew games5.3%48.1%35.1–61.3%
Axiom ArcanistFew games5.0%36.7%24.7–50.7%
Arcane CometFew games4.8%48.9%35.3–62.8%
Gathering StormFew games4.3%26.2%15.3–41.1%
Absolute FocusFew games2.5%41.7%24.5–61.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter34%48.7%43.4–54.0%
Cheap Shot26%49.6%43.5–55.7%
Electrocute20%44.4%37.7–51.4%
Sudden Impact14%42.5%34.5–51.0%
Grisly Mementos12%47.5%38.8–56.4%
Sixth SenseFew games6.8%39.4%28.5–51.5%
Treasure HunterFew games4.8%40.4%27.6–54.7%
Relentless HunterFew games2.2%42.9%24.5–63.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity21%50.0%43.3–56.7%
Triumph21%47.6%40.8–54.4%
Presence of MindFew games2.5%58.3%38.8–75.5%
Legend: HasteFew games2.5%41.7%24.5–61.2%
Coup de GraceFew games2.5%54.2%35.1–72.1%
Cut DownFew games2.5%37.5%21.2–57.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games8.7%49.4%39.0–59.8%
Biscuit DeliveryFew games7.6%51.4%40.2–62.4%
Cosmic InsightFew games2.8%48.2%30.7–66.0%

Questions

What keystone do Sejuani Mid players take on all servers?

Grasp of the Undying, with Sorcery as the secondary tree, is the most played page: 15% of 977 games in all ranks, patch 26.19, 57.6% win rate.

What other rune page do Sejuani Mid players use?

Electrocute with Sorcery: 12% of 977 games in all ranks, patch 26.19, 49.6% win rate.

Which stat shards do Sejuani Mid players pick?

Attack speed, Health scaling, Health scaling: 26% of 977 games in all ranks, patch 26.19, 49.0% win rate.