SejuaniMid

Off-meta MidEmerald+

Jungle86%Top10%Mid2%
Win
49.2%
▼0.7 vs Mid
LP a game
+1.10
±1.14
Games
1,243
a win +21.2 · a loss −18.6
Pick · Ban
0.04 · 0.27%
as Mid · any role

How we measure

Build

Most played of 1,243 games

Items 3.9% of games with a core · 69.0% won

  1. Hollow Radiance
  2. Iceborn Gauntlet
  3. Winter's Approach
4th
  • T56.2%won16% · 52pick, 52 games
  • R51.4%won14% · 46pick, 46 games
  • U61.9%won13% · 41pick, 41 games
all builds
5th
  • T38.9%won13% · 11pick, 11 games
all builds

69.0% won (50.8–82.7) · 29 games

Start

  • Doran's Ring
  • Health Potion ×2

48% · 46.6% won

Boots

  • Chainlaced Crushers

41% · 47.9% won

Spells

  • Flash
  • Ignite

61% · 48.8% won

or TI 19%

Skills · max

starts W Q E

60% · 49.4% won

or 2.9%

RunesAftershock + Precision
Resolve
Precision
Exact page · 8.1%

Runes Aftershock + Precision

or Grasp of the Undying + Sorcery 15%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri51.5%
  2. Yasuo50.1%
  3. Syndra50.0%
  4. Zed49.5%
  5. Yone50.1%
  6. Akali48.6%
  7. Locke49.6%
  8. Sylas48.8%
  9. Viktor48.2%
  10. Sejuani49.3%
LP by rankEmerald+: a win +21.2 · a loss −18.69 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Sejuani by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron84 games, small sample8452.4%+19.7−19.1+1.20rank +0.65, ±4.27, the 95% range, over 84 games
Bronze374 games37452.0%+20.6−18.6+2.00rank +2.48, ±2.04, the 95% range, over 374 games
Silver750 games75052.5%+20.7−18.0+2.40rank +2.34, ±1.43, the 95% range, over 750 games
Gold933 games93351.3%+21.2−17.4+2.50rank +2.19, ±1.28, the 95% range, over 933 games
Platinum778 games77847.7%+20.5−18.4+0.40rank +1.84, ±1.40, the 95% range, over 778 games
Emerald715 games71551.2%+20.6−18.6+1.60rank +1.47, ±1.47, the 95% range, over 715 games
Diamond361 games36147.9%+21.0−17.2+1.20rank +1.98, ±2.03, the 95% range, over 361 games
Master146 games, small sample14644.5%+24.6−20.6−0.50rank +2.04, ±3.86, the 95% range, over 146 games
Grandmaster14 games, small sample1435.7%+26.4−27.3−8.10rank +0.78, ±14.26, the 95% range, over 14 games
Challengerno LP figure–0.0%––No LP figurerank +0.43

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼0.8 since 26.203 patches
Sejuani Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2149.2%, 46% to 52%, the 95% range0.0%0.3%+1.10, ±1.14, the 95% range, over 1,237 games1,243
26.2050.0%, 47% to 53%, the 95% range0.1%0.3%+1.60, ±1.35, the 95% range, over 938 games948
26.1951.5%, 46% to 57%, the 95% range0.0%0.3%+2.60, ±2.46, the 95% range, over 271 games276

Questions

Is Sejuani Mid good right now?

Grade C, off-meta: 49.2% won over 1,243 games in Emerald and above on all servers, patch 26.21.

How much LP does Sejuani Mid net a game?

+1.10 LP a game (±1.14) in Emerald and above on all servers, patch 26.21, against a rank average of +1.68.

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