- Win
- 32.8%
- ▼17.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 64
- Pick · Ban
- 0.00 · 11.2%
- as Jungle · any role
Low sample. 64 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 86%Flex Adaptive force 100%Defense Health 86%Set taken in 69% of games
Every rune with its win rate8 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 84% | 31.5% | 20.7–44.7% |
| Manaflow BandFew games | 77% | 36.7% | 24.7–50.7% |
| ScorchFew games | 52% | 39.4% | 24.7–56.3% |
| Arcane CometFew games | 42% | 37.0% | 21.5–55.8% |
| Gathering StormFew games | 39% | 20.0% | 8.9–39.1% |
| Summon AeryFew games | 38% | 29.2% | 14.9–49.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 47% | 43.3% | 27.4–60.8% |
| Biscuit DeliveryFew games | 39% | 40.0% | 23.4–59.3% |
Questions
What keystone do Seraphine Jungle players take on all servers?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 30% of 64 games in all ranks, patch 26.19, 42.1% win rate.
What other rune page do Seraphine Jungle players use?
Summon Aery with Resolve: 22% of 64 games in all ranks, patch 26.19, 28.6% win rate.
Which stat shards do Seraphine Jungle players pick?
Ability haste, Adaptive force, Health: 69% of 64 games in all ranks, patch 26.19, 36.4% win rate.












