SeraphineJungle runes

Off-meta Jungle

Support92%Bot6%Jungle<1%
Win
32.8%
▼17.2 vs Jungle
LP a game
—
Not enough games
Games
64
Pick · Ban
0.00 · 11.2%
as Jungle · any role
Few games

How we measure

Low sample. 64 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 86%Flex Adaptive force 100%Defense Health 86%Set taken in 69% of games
Every rune with its win rate8 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games84%31.5%20.7–44.7%
Manaflow BandFew games77%36.7%24.7–50.7%
ScorchFew games52%39.4%24.7–56.3%
Arcane CometFew games42%37.0%21.5–55.8%
Gathering StormFew games39%20.0%8.9–39.1%
Summon AeryFew games38%29.2%14.9–49.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games47%43.3%27.4–60.8%
Biscuit DeliveryFew games39%40.0%23.4–59.3%

Questions

What keystone do Seraphine Jungle players take on all servers?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 30% of 64 games in all ranks, patch 26.19, 42.1% win rate.

What other rune page do Seraphine Jungle players use?

Summon Aery with Resolve: 22% of 64 games in all ranks, patch 26.19, 28.6% win rate.

Which stat shards do Seraphine Jungle players pick?

Ability haste, Adaptive force, Health: 69% of 64 games in all ranks, patch 26.19, 36.4% win rate.