SeraphineJungle

Support83%Bot14%
Win
0.0%
0% to 79%
LP a game
—
Not enough games
Games
1
Pick · Ban
0.00 · 3.0%
as Jungle · any role
Few games

How we measure

Low sample. 1 games, fewer than 1,000. Read these numbers as rough.

Other Jungle picks

  1. Lee Sin48.2%
  2. Qiyana47.7%
  3. Jarvan IV49.7%
  4. Graves49.1%
  5. Kha'Zix49.4%
  6. Viego49.1%
  7. Hecarim50.6%
  8. Sylas50.1%
  9. Talon50.4%
  10. Wukong50.5%
LP by rank7 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Seraphine by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron67 games, small sample6740.3%+21.1−18.8−2.70rank +0.66, ±4.90, the 95% range, over 67 games
Bronze57 games, small sample5734.5%+23.4−17.3−3.80rank +2.49, ±5.40, the 95% range, over 57 games
Silver64 games, small sample6434.4%+22.5−17.0−3.40rank +2.35, ±4.89, the 95% range, over 64 games
Gold49 games, small sample4942.0%+22.1−18.3−1.00rank +2.20, ±5.92, the 95% range, over 49 games
Platinum33 games, small sample3342.4%+22.4−17.8−0.70rank +1.85, ±7.28, the 95% range, over 33 games
Emerald22 games, small sample2234.8%+22.6−17.1−2.70rank +1.48, ±8.58, the 95% range, over 22 games
Diamond7 games, small sample714.3%+20.0−20.0−14.30rank +1.98, ±11.23, the 95% range, over 7 games
Grandmasterno LP figure–0.0%––No LP figurerank +0.75

A win and a loss

Win rate by game length1 lengths
Win, pick and LP by patch3 patches
Seraphine Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.210.0%, 0% to 79%, the 95% range0.0%3.0%–1
26.200.0%, 0% to 66%, the 95% range0.0%3.1%–2
26.19100.0%, 21% to 100%, the 95% range0.0%2.4%–1