SeraphineMid

Off-meta MidMaster+

Support83%Bot14%Mid3%
Win
44.4%
▼5.5 vs Mid
LP a game
−1.60
±1.81
Games
865
a win +27.0 · a loss −25.2
Pick · Ban
0.18 · 3.0%
as Mid · any role

How we measure

Low sample. 850 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 865 games

Items 14.3% of games with a core · 57.8% won

  1. Archangel's Staff
  2. Rylai's Crystal Scepter
  3. Imperial Mandate
4th
  • R51.4%won12% · 19pick, 19 games
  • C45.3%won9.6% · 15pick, 15 games
  • M48.2%won7.0% · 11pick, 11 games
all builds

57.8% won (45.6–69.1) · 64 games

Start

  • Doran's Ring
  • Health Potion ×2

81% · 43.0% won

Boots

  • Crimson Lucidity

67% · 46.0% won

Spells

  • Flash
  • Teleport

77% · 43.4% won

or FB 11%

Skills · max

starts Q E W

42% · 43.4% won

or 25%

RunesArcane Comet + Inspiration
Sorcery
Inspiration
Exact page · 13.2%

Runes Arcane Comet + Inspiration

or Arcane Comet + Precision 35%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Syndra50.0%
  2. Ahri51.3%
  3. Locke50.4%
  4. Yasuo50.5%
  5. Yone49.6%
  6. Sylas48.9%
  7. Zed49.7%
  8. Akali48.3%
  9. Viktor46.3%
  10. Seraphine44.4%
LP by rankMaster+: a win +27.0 · a loss −25.210 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Seraphine by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron1,404 games1,40445.5%+19.9−18.0−0.80rank +0.64, ±1.02, the 95% range, over 1,404 games
Bronze3,794 games3,79445.6%+20.3−17.4−0.10rank +2.48, ±0.62, the 95% range, over 3,794 games
Silver4,317 games4,31748.9%+20.3−17.9+0.90rank +2.34, ±0.59, the 95% range, over 4,317 games
Gold4,216 games4,21648.0%+20.3−17.6+0.80rank +2.19, ±0.59, the 95% range, over 4,216 games
Platinum3,150 games3,15047.2%+20.3−18.0+0.30rank +1.83, ±0.69, the 95% range, over 3,150 games
Emerald2,362 games2,36245.3%+19.9−18.3−0.90rank +1.47, ±0.79, the 95% range, over 2,362 games
Diamond1,332 games1,33248.6%+20.4−18.1+0.80rank +1.98, ±1.06, the 95% range, over 1,332 games
Master769 games76943.1%+27.0−25.1−2.20rank +2.04, ±1.90, the 95% range, over 769 games
Grandmaster65 games, small sample6555.4%+27.5−26.9+3.20rank +0.76, ±6.78, the 95% range, over 65 games
Challenger16 games, small sample1662.5%+24.9−28.0+5.10rank +0.44, ±13.24, the 95% range, over 16 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼4.4 since 26.203 patches
Seraphine Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2144.4%, 41% to 48%, the 95% range0.2%3.0%−1.60, ±1.81, the 95% range, over 850 games865
26.2048.8%, 45% to 53%, the 95% range0.2%3.1%−0.10, ±2.23, the 95% range, over 596 games605
26.1944.0%, 38% to 50%, the 95% range0.3%2.4%−2.70, ±3.52, the 95% range, over 265 games268

Questions

Is Seraphine Mid good right now?

Grade D, off-meta: 44.4% won over 865 games in Master and above on all servers, patch 26.21.

How much LP does Seraphine Mid net a game?

−1.60 LP a game (±1.81) in Master and above on all servers, patch 26.21, against a rank average of +1.92.

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