AlistarMid runes

Off-meta Mid

Support97%Mid1%
Win
40.0%
▼10.0 vs Mid
LP a game
—
Not enough games
Games
85
Pick · Ban
0.04 · 2.2%
as Mid · any role
Few games

How we measure

Alistar Mid on SG, patch 26.21: Electrocute + Sorcery; skill order Q > W > E (each the most played of 85 games).

Low sample. 85 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 51%Flex Adaptive force 78%Defense Health scaling 44%Set taken in 27% of games
Every rune with its win rate10 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games55%40.4%27.6–54.7%
ElectrocuteFew games52%34.1%21.9–48.9%
Relentless HunterFew games39%51.5%35.2–67.5%
Sixth SenseFew games29%36.0%20.3–55.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games55%40.4%27.6–54.7%
Stormraider's SurgeFew games34%55.2%37.6–71.6%
Gathering StormFew games33%57.1%39.1–73.5%
TranscendenceFew games32%44.4%27.6–62.7%
CelerityFew games25%61.9%40.9–79.3%
ScorchFew games25%28.6%13.8–50.0%

Questions

What keystone do Alistar Mid players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 32% of 85 games in all ranks, patch 26.21, 40.7% win rate.

What other rune page do Alistar Mid players use?

Stormraider's Surge with Domination: 20% of 85 games in all ranks, patch 26.21, 64.7% win rate.

Which stat shards do Alistar Mid players pick?

Adaptive force, Adaptive force, Health scaling: 27% of 85 games in all ranks, patch 26.21, 21.7% win rate.