AlistarTop runes

Off-meta Top

Support96%Top2%
Win
44.2%
▼5.8 vs Top
LP a game
—
Not enough games
Games
77
Pick · Ban
0.08 · 2.0%
as Top · any role
Few games

How we measure

Alistar Top on SG, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 77 games).

Low sample. 77 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 44%Flex Adaptive force 75%Defense Health scaling 90%Set taken in 26% of games
Every rune with its win rate7 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games51%51.3%36.2–66.1%
TranscendenceFew games51%46.2%31.6–61.4%
ScorchFew games44%55.9%39.5–71.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games30%43.5%25.6–63.2%
ElectrocuteFew games27%38.1%20.8–59.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games31%33.3%18.0–53.3%
OvergrowthFew games30%43.5%25.6–63.2%

Questions

What keystone do Alistar Top players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 21% of 77 games in all ranks, patch 26.20, 43.8% win rate.

Which stat shards do Alistar Top players pick?

Adaptive force, Adaptive force, Health scaling: 26% of 77 games in all ranks, patch 26.20, 40.0% win rate.