- Win
- 50.0%
- ▼0.0 vs Support
- LP a game
- —
- Not enough games
- Games
- 90
- Pick · Ban
- 0.10 · 0.93%
- as Support · any role
Low sample. 90 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 93%Defense Health scaling 85%Set taken in 77% of games
Every rune with its win rate9 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 83% | 49.3% | 38.3–60.4% |
| Absolute FocusFew games | 70% | 52.4% | 40.3–64.2% |
| ScorchFew games | 67% | 50.0% | 37.7–62.3% |
| Deathfire TouchFew games | 58% | 50.0% | 36.9–63.1% |
| Gathering StormFew games | 22% | 50.0% | 29.9–70.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 48% | 51.2% | 36.8–65.4% |
| OvergrowthFew games | 48% | 51.2% | 36.8–65.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 28% | 52.0% | 33.5–70.0% |
| Presence of MindFew games | 26% | 52.2% | 33.0–70.8% |
Questions
What keystone do Aurelion Sol Support players take on SG?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 29% of 90 games in all ranks, patch 26.20, 53.9% win rate.
What other rune page do Aurelion Sol Support players use?
Arcane Comet with Resolve: 17% of 90 games in all ranks, patch 26.20, 46.7% win rate.
Which stat shards do Aurelion Sol Support players pick?
Adaptive force, Adaptive force, Health scaling: 77% of 90 games in all ranks, patch 26.20, 52.2% win rate.













