Aurelion SolSupport runes

Off-meta Support

Mid70%Bot18%Top6%Support4%
Win
44.4%
▼5.6 vs Support
LP a game
+0.10
±3.43
Games
162
a win +23.1 · a loss −18.4
Pick · Ban
0.07 · 0.42%
as Support · any role
Few games

How we measure

Low sample. 162 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 91% of games
Every rune with its win rate8 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band91%45.6%37.7–53.6%
Absolute Focus88%45.8%37.8–54.0%
Scorch86%44.3%36.3–52.6%
Deathfire Touch79%45.3%37.0–54.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games49%50.6%39.8–61.4%
OvergrowthFew games49%49.4%38.6–60.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games33%35.2%23.8–48.5%
Cut DownFew games31%31.4%20.3–45.0%

Questions

What keystone do Aurelion Sol Support players take on TR?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 37% of 162 games in all ranks, patch 26.20, 53.3% win rate.

What other rune page do Aurelion Sol Support players use?

Arcane Comet with Resolve: 11% of 162 games in all ranks, patch 26.20, 38.9% win rate.

Which stat shards do Aurelion Sol Support players pick?

Adaptive force, Adaptive force, Health scaling: 91% of 162 games in all ranks, patch 26.20, 44.6% win rate.