- Win
- 44.4%
- ▼5.6 vs Support
- LP a game
- +0.10
- ±3.43
- Games
- 162
- a win +23.1 · a loss −18.4
- Pick · Ban
- 0.07 · 0.42%
- as Support · any role
Low sample. 162 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 91% of games
Every rune with its win rate8 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 91% | 45.6% | 37.7–53.6% |
| Absolute Focus | 88% | 45.8% | 37.8–54.0% |
| Scorch | 86% | 44.3% | 36.3–52.6% |
| Deathfire Touch | 79% | 45.3% | 37.0–54.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 49% | 50.6% | 39.8–61.4% |
| OvergrowthFew games | 49% | 49.4% | 38.6–60.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 33% | 35.2% | 23.8–48.5% |
| Cut DownFew games | 31% | 31.4% | 20.3–45.0% |
Questions
What keystone do Aurelion Sol Support players take on TR?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 37% of 162 games in all ranks, patch 26.20, 53.3% win rate.
What other rune page do Aurelion Sol Support players use?
Arcane Comet with Resolve: 11% of 162 games in all ranks, patch 26.20, 38.9% win rate.
Which stat shards do Aurelion Sol Support players pick?
Adaptive force, Adaptive force, Health scaling: 91% of 162 games in all ranks, patch 26.20, 44.6% win rate.












