AzirTop runes

Off-meta Top

Mid94%Top4%
Win
46.9%
▼3.1 vs Top
LP a game
—
Not enough games
Games
81
Pick · Ban
0.08 · 0.52%
as Top · any role
Few games

How we measure

Azir Top on SG, patch 26.20: Nashor's Tooth, Shadowflame, Rabadon's Deathcap; Press the Attack + Resolve; skill order W > Q > E (each the most played of 81 games).

Low sample. 81 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 92%Set taken in 84% of games
Every rune with its win rate8 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games98%48.1%37.4–59.0%
Presence of MindFew games91%44.6%33.8–55.9%
Cut DownFew games86%47.1%35.9–58.7%
Lethal TempoFew games44%47.2%32.0–63.0%
Press the AttackFew games43%48.6%33.0–64.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games53%51.2%36.8–65.4%
Bone PlatingFew games51%51.2%36.5–65.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games30%33.3%18.0–53.3%

Questions

What keystone do Azir Top players take on SG?

Press the Attack, with Resolve as the secondary tree, is the most played page: 35% of 81 games in all ranks, patch 26.20, 53.6% win rate.

What other rune page do Azir Top players use?

Lethal Tempo with Sorcery: 20% of 81 games in all ranks, patch 26.20, 31.3% win rate.

Which stat shards do Azir Top players pick?

Attack speed, Adaptive force, Health scaling: 84% of 81 games in all ranks, patch 26.20, 45.6% win rate.