BlitzcrankMid runes

Off-meta Mid

Support99%Mid<1%
Win
38.6%
▼11.4 vs Mid
LP a game
—
Not enough games
Games
57
Pick · Ban
0.03 · 18.0%
as Mid · any role
Few games

How we measure

Blitzcrank Mid on SG, patch 26.21: Electrocute + Sorcery; skill order Q > E > W (each the most played of 57 games).

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 51%Flex Adaptive force 81%Defense Health scaling 84%Set taken in 33% of games
Every rune with its win rate3 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games82%40.4%27.6–54.7%
Ultimate HunterFew games63%41.7%27.1–57.8%
Grisly MementosFew games44%52.0%33.5–70.0%

Questions

What keystone do Blitzcrank Mid players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 19% of 57 games in all ranks, patch 26.21, 27.3% win rate.

What other rune page do Blitzcrank Mid players use?

Dark Harvest with Sorcery: 19% of 57 games in all ranks, patch 26.21, 36.4% win rate.

Which stat shards do Blitzcrank Mid players pick?

Adaptive force, Adaptive force, Health scaling: 33% of 57 games in all ranks, patch 26.21, 42.1% win rate.