BrandTop runes

Off-meta Top

Support69%Mid16%Bot6%Top4%Jungle4%
Win
53.9%
▲3.8 vs Top
LP a game
+4.20
±2.70
Games
234
a win +22.4 · a loss −17.5
Pick · Ban
0.24 · 3.6%
as Top · any role

How we measure

Brand Top on SG, patch 26.20: Rylai's Crystal Scepter, Liandry's Torment, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > E > Q (each the most played of 234 games).

Low sample. 234 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
SorceryPrimary
PrecisionSecondary
Exact page · 62.8%
ShardsOffense Adaptive force 88%Flex Adaptive force 100%Defense Health scaling 93%Set taken in 78% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band95%52.9%46.4–59.4%
Scorch92%52.8%46.1–59.3%
Transcendence91%55.4%48.7–61.9%
Deathfire Touch84%54.8%47.9–61.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind73%54.7%47.2–62.0%
Cut Down68%52.8%45.1–60.4%

Questions

What keystone do Brand Top players take on SG?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 76% of 234 games in all ranks, patch 26.20, 53.7% win rate.

What other rune page do Brand Top players use?

Dark Harvest with Sorcery: 6% of 234 games in all ranks, patch 26.20, 23.1% win rate.

Which stat shards do Brand Top players pick?

Adaptive force, Adaptive force, Health scaling: 78% of 234 games in all ranks, patch 26.20, 56.0% win rate.