- Win
- 51.6%
- ▲1.6 vs Jungle
- LP a game
- +3.90
- ±3.05
- Games
- 192
- a win +23.2 · a loss −16.5
- Pick · Ban
- 0.20 · 3.6%
- as Jungle · any role
Brand Jungle on SG, patch 26.20: Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 192 games).
Low sample. 192 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate15 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 66% | 53.5% | 44.9–62.0% |
| Manaflow Band | 64% | 52.0% | 43.3–60.7% |
| Transcendence | 63% | 47.9% | 39.2–56.8% |
| Deathfire Touch | 59% | 48.7% | 39.7–57.8% |
| Axiom ArcanistFew games | 18% | 50.0% | 34.1–65.9% |
| Gathering StormFew games | 15% | 31.0% | 17.3–49.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 48% | 47.3% | 37.5–57.4% |
| Presence of MindFew games | 38% | 47.2% | 36.1–58.6% |
| Legend: HasteFew games | 19% | 54.1% | 38.4–69.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark HarvestFew games | 35% | 56.7% | 44.8–67.9% |
| Grisly MementosFew games | 32% | 54.8% | 42.5–66.6% |
| Treasure HunterFew games | 30% | 56.1% | 43.3–68.2% |
| Taste of BloodFew games | 29% | 56.4% | 43.3–68.6% |
| Cheap ShotFew games | 16% | 53.3% | 36.1–69.8% |
| Ultimate HunterFew games | 10% | 45.0% | 25.8–65.8% |
Questions
What keystone do Brand Jungle players take on SG?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 47% of 192 games in all ranks, patch 26.20, 46.7% win rate.
What other rune page do Brand Jungle players use?
Dark Harvest with Sorcery: 27% of 192 games in all ranks, patch 26.20, 51.9% win rate.
Which stat shards do Brand Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 69% of 192 games in all ranks, patch 26.20, 48.5% win rate.



















