- Win
- 43.9%
- ▼6.1 vs Top
- LP a game
- +0.30
- ±3.41
- Games
- 148
- a win +22.0 · a loss −17.5
- Pick · Ban
- 0.15 · 1.7%
- as Top · any role
Diana Top on SG, patch 26.20: Electrocute + Resolve; skill order Q > W > E (each the most played of 148 games).
Low sample. 148 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 74%Flex Adaptive force 93%Defense Health scaling 89%Set taken in 63% of games
Every rune with its win rate14 runes · 4 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield BashFew games | 60% | 46.1% | 36.1–56.4% |
| Bone PlatingFew games | 44% | 41.5% | 30.4–53.7% |
| Grasp of the UndyingFew games | 16% | 52.2% | 33.0–70.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 53% | 47.4% | 36.7–58.4% |
| ScorchFew games | 37% | 40.0% | 28.1–53.2% |
| TranscendenceFew games | 22% | 50.0% | 33.6–66.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 55% | 40.7% | 30.7–51.6% |
| ElectrocuteFew games | 52% | 41.6% | 31.2–52.7% |
| Grisly MementosFew games | 47% | 40.0% | 29.3–51.7% |
| Treasure HunterFew games | 39% | 40.4% | 28.6–53.3% |
| Ultimate HunterFew games | 16% | 43.5% | 25.6–63.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| ConquerorFew games | 21% | 38.7% | 23.7–56.2% |
| Legend: AlacrityFew games | 18% | 44.4% | 27.6–62.7% |
| TriumphFew games | 14% | 45.0% | 25.8–65.8% |
Questions
What keystone do Diana Top players take on SG?
Electrocute, with Resolve as the secondary tree, is the most played page: 26% of 148 games in all ranks, patch 26.20, 43.6% win rate.
What other rune page do Diana Top players use?
Grasp of the Undying with Sorcery: 15% of 148 games in all ranks, patch 26.20, 54.6% win rate.
Which stat shards do Diana Top players pick?
Adaptive force, Adaptive force, Health scaling: 63% of 148 games in all ranks, patch 26.20, 44.1% win rate.


















