- Win
- 49.6%
- ▼0.4 vs Jungle
- LP a game
- +3.20
- ±0.80
- Games
- 2,947
- a win +23.7 · a loss −17.2
- Pick · Ban
- 3.1 · 1.7%
- as Jungle · any role
Diana Jungle on SG, patch 26.20: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 2,947 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 79%Flex Adaptive force 99%Defense Health scaling 92%Set taken in 72% of games
Every rune with its win rate34 runes · 5 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 76% | 50.7% | 48.6–52.7% |
| Conqueror | 75% | 50.8% | 48.7–52.9% |
| Legend: Alacrity | 75% | 50.6% | 48.6–52.7% |
| Coup de Grace | 71% | 51.1% | 48.9–53.2% |
| Cut Down | 4.5% | 48.1% | 39.7–56.6% |
| Last StandFew games | 3.0% | 48.9% | 38.7–59.1% |
| Legend: HasteFew games | 2.3% | 52.2% | 40.6–63.5% |
| Presence of MindFew games | 1.9% | 60.0% | 46.8–71.9% |
| Lethal TempoFew games | 0.8% | 54.2% | 35.1–72.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 48% | 51.0% | 48.4–53.6% |
| Magical Footwear | 45% | 51.6% | 48.9–54.3% |
| Cash Back | 3.8% | 48.7% | 39.7–57.8% |
| Triple TonicFew games | 1.7% | 56.0% | 42.3–68.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 44% | 48.4% | 45.7–51.1% |
| Treasure Hunter | 40% | 48.3% | 45.5–51.2% |
| Electrocute | 20% | 46.3% | 42.3–50.3% |
| Grisly Mementos | 18% | 45.2% | 41.0–49.5% |
| Ultimate Hunter | 3.5% | 46.6% | 37.3–56.2% |
| Sixth SenseFew games | 3.1% | 47.8% | 37.8–58.0% |
| Relentless HunterFew games | 1.6% | 50.0% | 36.4–63.6% |
| Dark HarvestFew games | 1.0% | 41.4% | 25.5–59.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 15% | 44.7% | 40.1–49.4% |
| Manaflow Band | 15% | 45.6% | 40.9–50.3% |
| Gathering StormFew games | 3.0% | 44.9% | 35.0–55.3% |
| TranscendenceFew games | 2.6% | 46.1% | 35.3–57.2% |
| Absolute FocusFew games | 2.4% | 43.7% | 32.8–55.2% |
| Axiom ArcanistFew games | 2.1% | 36.1% | 25.2–48.6% |
| Stormraider's SurgeFew games | 1.6% | 40.4% | 27.6–54.7% |
| WaterwalkingFew games | 0.8% | 47.8% | 29.2–67.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 6.0% | 48.9% | 41.6–56.2% |
| Bone Plating | 4.1% | 45.0% | 36.4–53.9% |
| RevitalizeFew games | 1.8% | 50.0% | 36.9–63.1% |
| OvergrowthFew games | 1.1% | 37.5% | 22.9–54.8% |
| ConditioningFew games | 1.0% | 48.3% | 31.4–65.6% |
Questions
What keystone do Diana Jungle players take on SG?
Conqueror, with Inspiration as the secondary tree, is the most played page: 47% of 2,947 games in all ranks, patch 26.20, 50.9% win rate.
What other rune page do Diana Jungle players use?
Electrocute with Sorcery: 15% of 2,947 games in all ranks, patch 26.20, 45.1% win rate.
Which stat shards do Diana Jungle players pick?
Attack speed, Adaptive force, Health scaling: 72% of 2,947 games in all ranks, patch 26.20, 51.2% win rate.





































