FiddlesticksMid runes

Off-meta Mid

Jungle69%Support17%Top12%Mid2%
Win
45.8%
▼4.2 vs Mid
LP a game
—
Not enough games
Games
48
Pick · Ban
0.05 · 0.75%
as Mid · any role
Few games

How we measure

Fiddlesticks Mid on SG, patch 26.20: Arcane Comet + Domination (each the most played of 48 games).

Low sample. 48 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 71%Set taken in 67% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games79%47.4%32.5–62.7%
Cheap ShotFew games69%51.5%35.2–67.5%
Grisly MementosFew games44%66.7%45.4–82.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games60%44.8%28.4–62.5%
Axiom ArcanistFew games56%44.4%27.6–62.7%
ScorchFew games50%37.5%21.2–57.3%

Questions

What keystone do Fiddlesticks Mid players take on SG?

Arcane Comet, with Domination as the secondary tree, is the most played page: 25% of 48 games in all ranks, patch 26.20, 25.0% win rate.

Which stat shards do Fiddlesticks Mid players pick?

Adaptive force, Adaptive force, Health scaling: 67% of 48 games in all ranks, patch 26.20, 46.9% win rate.