- Win
- 52.5%
- ▲2.5 vs Mid
- LP a game
- +2.00
- ±0.31
- Games
- 15.8k
- a win +20.0 · a loss −18.2
- Pick · Ban
- 7.2 · 16.0%
- as Mid · any role
Malzahar Mid on SG, patch 26.21: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Deathfire Touch + Inspiration; skill order E > Q > W (each the most played of 15,812 games).
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Adaptive force 91%Flex Adaptive force 94%Defense Health scaling 88%Set taken in 81% of games
Every rune with its win rate40 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 94% | 52.4% | 51.6–53.2% |
| Manaflow Band | 92% | 52.6% | 51.8–53.4% |
| Scorch | 68% | 52.7% | 51.7–53.6% |
| Deathfire Touch | 56% | 53.2% | 52.1–54.2% |
| Gathering Storm | 31% | 52.4% | 51.0–53.8% |
| Summon Aery | 23% | 51.1% | 49.5–52.8% |
| Arcane Comet | 19% | 52.4% | 50.6–54.2% |
| Axiom Arcanist | 6.7% | 51.9% | 48.9–54.9% |
| Absolute Focus | 3.5% | 55.8% | 51.6–59.9% |
| Celerity | 1.3% | 53.7% | 46.8–60.5% |
| Nimbus CloakFew games | 0.5% | 53.3% | 42.2–64.0% |
| WaterwalkingFew games | 0.3% | 53.2% | 39.2–66.7% |
| Stormraider's SurgeFew games | 0.3% | 42.9% | 29.1–57.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 57% | 52.6% | 51.6–53.7% |
| Magical Footwear | 55% | 52.8% | 51.7–53.8% |
| Cash Back | 3.6% | 54.7% | 50.6–58.7% |
| Biscuit Delivery | 2.7% | 55.4% | 50.7–60.0% |
| Triple Tonic | 1.9% | 50.7% | 45.0–56.4% |
| Approach VelocityFew games | 0.6% | 64.0% | 53.7–73.2% |
| Jack Of All TradesFew games | 0.3% | 50.0% | 35.8–64.2% |
| First StrikeFew games | 0.1% | 45.0% | 25.8–65.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 24% | 52.2% | 50.6–53.7% |
| Coup de Grace | 24% | 52.0% | 50.4–53.6% |
| Legend: Haste | 5.2% | 52.0% | 48.5–55.3% |
| Cut Down | 5.1% | 51.7% | 48.3–55.1% |
| Triumph | 1.0% | 48.7% | 40.9–56.5% |
| Absorb LifeFew games | 0.4% | 52.5% | 40.0–64.7% |
| Legend: AlacrityFew games | 0.3% | 40.0% | 27.6–53.8% |
| Last StandFew games | 0.2% | 52.2% | 33.0–70.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 7.1% | 52.1% | 49.2–55.0% |
| Cheap Shot | 5.6% | 53.3% | 50.0–56.6% |
| Taste of Blood | 2.0% | 46.0% | 40.5–51.5% |
| Dark Harvest | 1.2% | 58.6% | 51.5–65.3% |
| Grisly Mementos | 1.0% | 48.1% | 40.5–55.8% |
| Relentless Hunter | 0.7% | 49.6% | 40.5–58.6% |
| Deep WardFew games | 0.6% | 57.6% | 47.4–67.2% |
| Sixth SenseFew games | 0.6% | 57.3% | 46.9–67.1% |
| ElectrocuteFew games | 0.4% | 48.4% | 36.4–60.6% |
| Sudden ImpactFew games | 0.3% | 59.6% | 45.3–72.4% |
| Treasure HunterFew games | 0.3% | 47.5% | 32.9–62.5% |
Questions
What keystone do Malzahar Mid players take on SG?
Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 35% of 15,812 games in all ranks, patch 26.21, 53.7% win rate.
What other rune page do Malzahar Mid players use?
Arcane Comet with Inspiration: 16% of 15,812 games in all ranks, patch 26.21, 52.2% win rate.
Which stat shards do Malzahar Mid players pick?
Adaptive force, Adaptive force, Health scaling: 81% of 15,812 games in all ranks, patch 26.21, 52.8% win rate.











































