- Win
- 53.8%
- ▲3.8 vs Jungle
- LP a game
- +4.10
- ±1.42
- Games
- 885
- a win +22.7 · a loss −17.9
- Pick · Ban
- 0.40 · 0.42%
- as Jungle · any role
Low sample. 875 games, fewer than 1,000. Read these numbers as rough.
Build
Items 11.7% of games with a core · 56.2% won
- Liandry's Torment
- Imperial Mandate
- Bloodletter's Curse
- S
64.7%won21% · 8pick, 8 games - M
63.0%won21% · 8pick, 8 games - P
63.5%won15% · 6pick, 6 games
- R
66.0%won10% · 10pick, 10 games
56.2% won (44.8–67.0) · 73 games
Start
- Mosstomper Seedling
- Health Potion
24% · 56.7% won
Boots
- Mercury's Treads
33% · 53.4% won
Spells
- Flash
- Smite
97% · 54.4% won
or G
S
1.6%
Skills · max
39% · 47.2% won
or ›› 11%









Runes Aftershock + Precision
or First Strike + Domination 27%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron39 games, small sample | 39 | 43.6% | +23.0 | −19.3 | −0.90rank +0.70, ±6.94, the 95% range, over 39 games |
| Bronze40 games, small sample | 40 | 42.5% | +21.2 | −15.5 | +0.10rank +3.21, ±6.12, the 95% range, over 40 games |
| Silver167 games, small sample | 167 | 59.3% | +23.1 | −18.8 | +6.00rank +2.83, ±3.32, the 95% range, over 167 games |
| Gold171 games, small sample | 171 | 53.5% | +23.0 | −18.0 | +4.10rank +2.57, ±3.25, the 95% range, over 171 games |
| Platinum217 games, small sample | 217 | 55.5% | +21.6 | −17.9 | +4.20rank +2.05, ±2.77, the 95% range, over 217 games |
| Emerald152 games, small sample | 152 | 51.6% | +22.4 | −17.5 | +3.50rank +1.61, ±3.37, the 95% range, over 152 games |
| Diamond61 games, small sample | 61 | 51.6% | +21.8 | −18.2 | +2.80rank +2.26, ±5.24, the 95% range, over 61 games |
| Master21 games, small sample | 21 | 57.1% | +29.3 | −15.8 | +10.00rank +2.26, ±10.49, the 95% range, over 21 games |
| Grandmaster4 games, small sample | 4 | 50.0% | +40.0 | −21.0 | +9.50rank +0.93, ±34.51, the 95% range, over 4 games |
| Challenger3 games, small sample | 3 | 66.7% | +20.0 | −21.0 | +6.30rank +1.19, ±26.88, the 95% range, over 3 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 53.8%, 50% to 57%, the 95% range | 0.4% | 0.4% | +4.10, ±1.42, the 95% range, over 875 games | 885 |
| 26.20 | 48.5%, 44% to 53%, the 95% range | 0.4% | 0.4% | +1.20, ±2.05, the 95% range, over 408 games | 412 |
Questions
Is Maokai Jungle good right now?
Grade A, off-meta: 53.8% won over 885 games in all ranks on SG, patch 26.21.
How much LP does Maokai Jungle net a game?
+4.10 LP a game (±1.42) in all ranks on SG, patch 26.21, against a rank average of +2.32.













































