MaokaiJungle

Off-meta JungleAll ranks

Support74%Jungle16%Top9%
Win
53.8%
▲3.8 vs Jungle
LP a game
+4.10
±1.42
Games
885
a win +22.7 · a loss −17.9
Pick · Ban
0.40 · 0.42%
as Jungle · any role

How we measure

Low sample. 875 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 885 games

Items 11.7% of games with a core · 56.2% won

  1. Liandry's Torment
  2. Imperial Mandate
  3. Bloodletter's Curse
4th
  • S64.7%won21% · 8pick, 8 games
  • M63.0%won21% · 8pick, 8 games
  • P63.5%won15% · 6pick, 6 games
5th
  • R66.0%won10% · 10pick, 10 games
all builds

56.2% won (44.8–67.0) · 73 games

Start

  • Mosstomper Seedling
  • Health Potion

24% · 56.7% won

Boots

  • Mercury's Treads

33% · 53.4% won

Spells

  • Flash
  • Smite

97% · 54.4% won

or GS 1.6%

Skills · max

starts Q W E

39% · 47.2% won

or 11%

RunesAftershock + Precision
Resolve
Precision
Exact page · 29.9%

Runes Aftershock + Precision

or First Strike + Domination 27%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Master Yi51.1%
  2. Viego51.1%
  3. Kayn50.0%
  4. Lee Sin45.5%
  5. Jarvan IV49.9%
  6. Cho'Gath53.6%
  7. Wukong53.7%
  8. Briar52.9%
  9. Nocturne50.4%
  10. Maokai53.8%
LP by rankAll ranks: a win +22.7 · a loss −17.910 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron39 games, small sample3943.6%+23.0−19.3−0.90rank +0.70, ±6.94, the 95% range, over 39 games
Bronze40 games, small sample4042.5%+21.2−15.5+0.10rank +3.21, ±6.12, the 95% range, over 40 games
Silver167 games, small sample16759.3%+23.1−18.8+6.00rank +2.83, ±3.32, the 95% range, over 167 games
Gold171 games, small sample17153.5%+23.0−18.0+4.10rank +2.57, ±3.25, the 95% range, over 171 games
Platinum217 games, small sample21755.5%+21.6−17.9+4.20rank +2.05, ±2.77, the 95% range, over 217 games
Emerald152 games, small sample15251.6%+22.4−17.5+3.50rank +1.61, ±3.37, the 95% range, over 152 games
Diamond61 games, small sample6151.6%+21.8−18.2+2.80rank +2.26, ±5.24, the 95% range, over 61 games
Master21 games, small sample2157.1%+29.3−15.8+10.00rank +2.26, ±10.49, the 95% range, over 21 games
Grandmaster4 games, small sample450.0%+40.0−21.0+9.50rank +0.93, ±34.51, the 95% range, over 4 games
Challenger3 games, small sample366.7%+20.0−21.0+6.30rank +1.19, ±26.88, the 95% range, over 3 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲5.3 since 26.202 patches
Maokai Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2153.8%, 50% to 57%, the 95% range0.4%0.4%+4.10, ±1.42, the 95% range, over 875 games885
26.2048.5%, 44% to 53%, the 95% range0.4%0.4%+1.20, ±2.05, the 95% range, over 408 games412

Questions

Is Maokai Jungle good right now?

Grade A, off-meta: 53.8% won over 885 games in all ranks on SG, patch 26.21.

How much LP does Maokai Jungle net a game?

+4.10 LP a game (±1.42) in all ranks on SG, patch 26.21, against a rank average of +2.32.

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