MaokaiTop

Off-meta TopAll ranks

Support74%Jungle16%Top9%
Win
50.1%
▲0.1 vs Top
LP a game
+1.50
±1.76
Games
515
a win +20.6 · a loss −18.2
Pick · Ban
0.23 · 0.42%
as Top · any role

How we measure

Low sample. 502 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 515 games

Items 5.8% of games with a core · 66.7% won

  1. Sunfire Aegis
  2. Thornmail
  3. Unending Despair
4th
  • S49.2%won29% · 36pick, 36 games
  • F50.5%won8.1% · 10pick, 10 games
all builds
5th
  • F39.6%won29% · 10pick, 10 games
all builds

66.7% won (43.7–83.7) · 18 games

Start

  • Doran's Shield
  • Health Potion

58% · 48.8% won

Boots

  • Plated Steelcaps

52% · 52.3% won

Spells

  • Flash
  • Teleport

77% · 49.0% won

or FI 21%

Skills · max

starts Q W E

68% · 51.2% won

or 3.8%

RunesGrasp of the Undying + Sorcery
Resolve
Sorcery
Exact page · 47.8%

Runes Grasp of the Undying + Sorcery

or Grasp of the Undying + Inspiration 19%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Top picks

  1. Sett52.3%
  2. Darius49.8%
  3. Yone49.3%
  4. Mordekaiser52.0%
  5. Garen51.8%
  6. Malphite52.0%
  7. Teemo52.5%
  8. Yasuo48.8%
  9. Aatrox48.4%
  10. Maokai50.1%
LP by rankAll ranks: a win +20.6 · a loss −18.210 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Top Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron4 games, small sample450.0%+21.5−20.0+0.80rank +0.70, ±23.50, the 95% range, over 4 games
Bronze40 games, small sample4065.0%+20.3−17.1+7.20rank +3.21, ±5.82, the 95% range, over 40 games
Silver92 games, small sample9243.5%+21.5−17.9−0.80rank +2.83, ±4.16, the 95% range, over 92 games
Gold127 games, small sample12753.1%+20.7−18.0+3.00rank +2.57, ±3.49, the 95% range, over 127 games
Platinum125 games, small sample12553.2%+20.1−17.7+2.60rank +2.05, ±3.44, the 95% range, over 125 games
Emerald70 games, small sample7045.7%+20.3−19.1−1.10rank +1.61, ±4.77, the 95% range, over 70 games
Diamond19 games, small sample1942.1%+19.5−20.8−3.80rank +2.26, ±9.20, the 95% range, over 19 games
Master8 games, small sample837.5%+19.7−17.6−3.60rank +2.26, ±13.72, the 95% range, over 8 games
Grandmaster13 games, small sample1346.2%+18.8−20.1−2.20rank +0.93, ±11.04, the 95% range, over 13 games
Challenger4 games, small sample450.0%+38.0−21.0+8.50rank +1.19, ±33.38, the 95% range, over 4 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼3.1 since 26.202 patches
Maokai Top by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.1%, 46% to 54%, the 95% range0.2%0.4%+1.50, ±1.76, the 95% range, over 502 games515
26.2053.3%, 47% to 60%, the 95% range0.2%0.4%+2.80, ±2.60, the 95% range, over 228 games231

Questions

Is Maokai Top good right now?

Grade B, off-meta: 50.1% won over 515 games in all ranks on SG, patch 26.21.

How much LP does Maokai Top net a game?

+1.50 LP a game (±1.76) in all ranks on SG, patch 26.21, against a rank average of +2.32.

Keep going