RumbleTop

46th of 47 TopAll ranks

Top87%Mid5%Jungle5%
Win
46.1%
▼4.0 vs Top
LP a game
+0.50
±0.74
Games
2,990
a win +21.1 · a loss −17.6
Pick · Ban
1.3 · 0.31%
as Top · any role

How we measure

Build

Most played of 2,990 games

Items 21.1% of games with a core · 49.3% won

  1. Liandry's Torment
  2. Bloodletter's Curse
  3. Zhonya's Hourglass
4th
  • R59.6% won26% pick
  • Z49.2% won19% pick
  • S63.4% won13% pick
5th
  • R50.0% won19% pick
  • Z56.0% won16% pick
  • M25.0% won13% pick

49.3% won (44.0–54.5) · 345 games

Start

  • Doran's Ring
  • Health Potion ×2

81% · 46.2% won

Boots

  • Sorcerer's Shoes

55% · 47.5% won

Spells

  • Flash
  • Ignite

66% · 46.8% won

or FT 30%

Skills · max

starts E Q W

64% · 46.5% won

or 4.9%

RunesDeathfire Touch + Resolve
Sorcery
Resolve
Exact page · 49.9%

Runes Deathfire Touch + Resolve

or Arcane Comet + Resolve 16%

Across ranks

  • Iron to Silver39th of 47
  • Gold and Platinum43rd of 47
  • Emerald and Diamond47th of 47
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Top picks

  1. Sett51.7%
  2. Yone49.5%
  3. Darius49.8%
  4. Mordekaiser52.2%
  5. Garen52.0%
  6. Malphite51.9%
  7. Teemo52.6%
  8. Yasuo49.1%
  9. Nasus51.1%
  10. Rumble46.0%
LP by rankAll ranks: a win +21.1 · a loss −17.610 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Top Rumble by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron37 games, small sample3762.2%+21.6−14.9+7.80rank +0.84, ±6.21, the 95% range, over 37 games
Bronze318 games31844.8%+21.4−16.7+0.40rank +3.20, ±2.22, the 95% range, over 318 games
Silver466 games46647.2%+21.5−17.1+1.30rank +2.86, ±1.84, the 95% range, over 466 games
Gold614 games61449.8%+20.7−17.2+1.90rank +2.61, ±1.57, the 95% range, over 614 games
Platinum652 games65245.1%+20.7−17.5−0.20rank +2.06, ±1.52, the 95% range, over 652 games
Emerald449 games44944.4%+20.7−18.8−1.20rank +1.58, ±1.88, the 95% range, over 449 games
Diamond183 games, small sample18342.4%+22.4−18.0−0.80rank +2.27, ±3.02, the 95% range, over 183 games
Master96 games, small sample9651.6%+21.7−18.8+2.30rank +2.16, ±4.20, the 95% range, over 96 games
Grandmaster67 games, small sample6740.3%+21.7−19.5−2.90rank +1.09, ±4.95, the 95% range, over 67 games
Challenger10 games, small sample1040.0%+19.8−21.2−4.80rank +1.44, ±13.10, the 95% range, over 10 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼3.4 since 26.202 patches
Rumble Top by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2144.7%, 42% to 47%, the 95% range1.3%0.4%−0.10, ±0.95, the 95% range, over 1,694 games1,753
26.2048.0%, 45% to 51%, the 95% range1.3%0.3%+1.30, ±1.15, the 95% range, over 1,198 games1,237

Questions

Is Rumble Top good right now?

Grade D, 46th of 47 Top picks: 46.1% won over 2,990 games in all ranks on SG, last 30 days.

How much LP does Rumble Top net a game?

+0.50 LP a game (±0.74) in all ranks on SG, last 30 days, against a rank average of +2.34.

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