Rumble
47th of 48 Top
Win rate47.2%−2.8 pts vs Top 50.0%
LP a game+1.30±0.42 · Top +2.36
Games10,615Top · patch 26.20
Pick rate1.0%as Top
Ban rate0.22%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinum
- Emerald and Diamond
- Master+off-meta
Lane opponents
Best against
- Pantheon118 games54.2%+3.0 pts
- Akali123 games53.7%+2.3 pts
- Malphite395 games48.9%+1.9 pts
Worst against
- Yone509 games42.0%−3.8 pts
- Sett437 games40.7%−3.6 pts
- Gwen114 games41.2%−3.0 pts
Build and runes
- Core items
- Lt
Bc
Zh
- 54.2%13% played
- Highest win
- Lt
Sh
Zh
- 57.6%7% played
- Boots
- Ss
Sorcerer's Shoes - 48.6%57% played
- Starting items
- Dr
Hp
Hp
- 47.3%86% played
- Spells
- Fl
Ig
- 47.6%77% played
- Runes

Deathfire TouchSorcery, with Resolve- 46.9%57% played
- Highest win

Deathfire TouchSorcery, with Domination- 50.7%3% played
- Shards


Adaptive force · Adaptive force · Health scaling- 46.8%75% played
- Skill order
- Q›E›WStarts E·Q·W
- 47.3%69% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Lt Bc Zh Liandry's Torment · Bloodletter's Curse · Zhonya's Hourglass | 13% | 1,344 | 54.2%51% to 57% |
Lt Sh Zh Liandry's Torment · Shadowflame · Zhonya's Hourglass | 6.9% | 733 | 57.6%54% to 61% |
Lt Bc Sh Liandry's Torment · Bloodletter's Curse · Shadowflame | 3.4% | 363 | 55.1%50% to 60% |
Lt Bc Ri Liandry's Torment · Bloodletter's Curse · Riftmaker | 2.5% | 269 | 55.0%49% to 61% |
Lt Ri Zh Liandry's Torment · Riftmaker · Zhonya's Hourglass | 2.5% | 260 | 57.3%51% to 63% |
Lt Zh Sh Liandry's Torment · Zhonya's Hourglass · Shadowflame | 2.2% | 232 | 53.9%47% to 60% |
Lt Sh Rd Liandry's Torment · Shadowflame · Rabadon's Deathcap | 2.0% | 208 | 56.7%50% to 63% |
Lt Sh Bc Liandry's Torment · Shadowflame · Bloodletter's Curse | 1.6% | 173 | 60.7%53% to 68% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 69% · 7,32447.3%46%–48%
- Q›E›WMax Q, E, WStarts Q, E, W · 13% · 1,37148.4%46%–51%
- Q›W›EMax Q, W, EStarts E, Q, W · 5.6% · 59347.4%43%–51%
- Q›E›WMax Q, E, WStarts E, W, Q · 2.2% · 23047.8%41%–54%
- E›Q›WMax E, Q, WStarts E, Q, W · 2.1% · 22044.6%38%–51%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 33% | 3,453 | 51.9%50% to 54% |
| Riftmaker3,100 gold | 14% | 1,467 | 51.6%49% to 54% |
| Rabadon's Deathcap3,500 gold | 10% | 1,089 | 56.3%53% to 59% |
| Hextech Rocketbelt2,650 gold | 6.8% | 724 | 46.0%42% to 50% |
| Rylai's Crystal Scepter2,600 gold | 5.6% | 591 | 49.6%46% to 54% |
| Morellonomicon2,850 gold | 4.9% | 517 | 48.7%44% to 53% |
| Void Staff3,000 gold | 2.3% | 246 | 54.1%48% to 60% |
| Stormsurge2,800 gold | 1.5% | 161 | 55.3%48% to 63% |
| Mejai's Soulstealer1,500 gold | 1.1% | 119 | 79.0%71% to 85% |
Starting items
- Doran's Ring, 2 × Health Potion86% · 9,12047.3%46%–48%
- Doran's Shield, Health Potion11% · 1,12148.9%46%–52%
- Dark Seal, Refillable Potion1.2% · 13143.5%35%–52%
- Doran's Helm, Health Potion0.4% · 3834.2%21%–50%
Boots
- Sorcerer's Shoes57% · 6,06148.6%47%–50%
- Boots of Swiftness18% · 1,95146.2%44%–48%
- Plated Steelcaps14% · 1,53946.8%44%–49%
- Mercury's Treads5.5% · 58046.6%43%–51%
- No boots3.8% · 40232.8%28%–38%
Summoner spells
- Flash and Ignite77% · 8,19747.6%46%–49%
- Flash and Teleport20% · 2,09045.5%43%–48%
- Exhaust and Flash2.2% · 23148.5%42%–55%
- Flash and Barrier0.3% · 3652.8%37%–68%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| Deathfire TouchSorcery, with Resolve | 57% | 6,104 | 46.9%46% to 48% |
| Arcane CometSorcery, with Resolve | 16% | 1,690 | 47.5%45% to 50% |
| Arcane CometSorcery, with Domination | 11% | 1,184 | 46.4%44% to 49% |
| Deathfire TouchSorcery, with Inspiration | 3.8% | 399 | 49.9%45% to 55% |
| Deathfire TouchSorcery, with Domination | 2.5% | 270 | 50.7%45% to 57% |
| Arcane CometSorcery, with Inspiration | 1.4% | 146 | 39.7%32% to 48% |
Every rune, by tree
Sorcery
Primary 95%
Primary 95%
0%29%2%65%
5%0%92%
6%8%83%
95%0%2%
Resolve
secondary 75%
secondary 75%
0%0%0%
1%0%1%
0%6%69%
7%1%65%
Domination
secondary 14%
secondary 14%
1%0%0%
2%13%0%
0%0%0%
1%0%15%
Inspiration
secondary 5%
secondary 5%
0%0%2%
0%1%2%
5%0%1%
6%1%0%
Shards
Offense
Adaptive force 87%Ability haste 13%
Flex
Adaptive force 99%Move speed 1%
Defense
Health scaling 82%Health 17%Tenacity and slow resist 1%
Shard sets
- Adaptive force, Adaptive force, Health scaling75% · 7,92346.8%46%–48%
- Ability haste, Adaptive force, Health8.6% · 90848.0%45%–51%
- Adaptive force, Adaptive force, Health7.7% · 81550.6%47%–54%
- Ability haste, Adaptive force, Health scaling3.8% · 39947.1%42%–52%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron248 games, small sample | 248 | 41.5% | +20.8 | −17.8 | −1.80±2.48 |
| Bronze957 games, small sample | 957 | 46.5% | +21.3 | −16.9 | +0.90±1.26 |
| Silver1,667 games, small sample | 1,667 | 47.3% | +21.4 | −17.1 | +1.20±0.96 |
| Gold2,213 games, small sample | 2,213 | 47.5% | +22.1 | −17.5 | +1.40±0.86 |
| Platinum2,159 games, small sample | 2,159 | 47.0% | +22.0 | −18.0 | +0.90±0.88 |
| Emerald1,420 games, small sample | 1,420 | 46.1% | +22.6 | −18.1 | +0.90±1.11 |
| Diamond881 games, small sample | 881 | 51.1% | +23.9 | −17.9 | +3.70±1.46 |
| Master786 games, small sample | 786 | 47.2% | +34.4 | −28.0 | +1.80±2.28 |
| Grandmaster52 games, small sample | 52 | 48.1% | +35.1 | −31.6 | +0.50±9.41 |
| Challenger10 games, small sample | 10 | 30.0% | +36.7 | −31.7 | −11.20±20.94 |










































































