SeraphineSupport runes

6th of 39 Supportdown 1 place, was S since 26.20

Support93%Bot5%
Win
51.6%
▲1.6 vs Support
LP a game
+4.10
±0.28
Games
25.0k
a win +24.0 · a loss −17.6
Pick · Ban
11.3 · 12.4%
as Support · any role

How we measure

Seraphine Support on SG, patch 26.21: Rylai's Crystal Scepter, Imperial Mandate, Echoes of Helia; Summon Aery + Resolve; skill order Q > W > E (each the most played of 25,016 games).

Rune pages

Exact pages · 5 most played
SorceryPrimary
ResolveSecondary
Exact page · 39.2%
ShardsOffense Ability haste 91%Flex Adaptive force 94%Defense Health 87%Set taken in 81% of games
Every rune with its win rate46 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence95%51.7%51.1–52.3%
Manaflow Band94%51.7%51.0–52.3%
Summon Aery60%51.9%51.1–52.7%
Scorch49%51.5%50.6–52.4%
Gathering Storm47%51.8%50.9–52.7%
Arcane Comet33%51.3%50.2–52.4%
Axiom Arcanist2.3%48.5%44.5–52.6%
Celerity1.4%50.7%45.5–56.0%
Deathfire Touch1.2%51.0%45.3–56.8%
Absolute Focus1.1%49.1%43.3–55.0%
Nimbus Cloak0.9%55.7%49.2–62.0%
Waterwalking0.5%51.5%43.2–59.6%
Stormraider's SurgeFew games0.1%48.2%30.7–66.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize48%52.1%51.2–53.0%
Font of Life45%52.1%51.2–53.0%
Bone Plating4.0%52.4%49.3–55.5%
Guardian1.8%54.1%49.4–58.6%
Shield Bash1.1%54.0%48.2–59.7%
Conditioning0.6%53.9%46.0–61.5%
Second Wind0.6%46.0%38.2–54.0%
Overgrowth0.4%44.0%35.1–53.4%
UnflinchingFew games0.4%49.0%39.3–58.7%
DemolishFew games0.1%50.0%34.1–65.9%
Grasp of the UndyingFew games0.1%33.3%18.6–52.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight39%51.3%50.3–52.3%
Biscuit Delivery36%51.1%50.1–52.2%
Magical Footwear5.7%51.6%49.1–54.2%
Cash Back1.5%50.3%45.2–55.4%
Approach Velocity1.1%47.3%41.4–53.4%
Triple Tonic1.0%53.8%47.4–60.0%
Jack Of All Trades1.0%50.8%44.5–57.1%
Glacial Augment0.4%44.7%35.4–54.3%
First StrikeFew games0.3%47.1%35.9–58.7%
Time Warp TonicFew games0.3%59.2%47.5–69.8%
Unsealed SpellbookFew games0.2%48.7%33.5–64.1%
Hextech FlashtraptionFew games0.1%26.7%14.2–44.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind3.1%49.7%46.2–53.3%
Legend: Haste2.3%51.7%47.6–55.7%
Cut Down2.2%51.4%47.2–55.5%
Coup de Grace1.5%51.1%46.0–56.1%
TriumphFew games0.4%48.9%39.1–58.9%
Legend: AlacrityFew games0.3%50.0%39.7–60.3%
Last StandFew games0.1%36.7%21.9–54.5%
Lethal TempoFew games0.1%50.0%32.6–67.4%
Legend: BloodlineFew games0.1%55.6%37.3–72.4%
ConquerorFew games0.1%42.3%25.5–61.1%

Questions

What keystone do Seraphine Support players take on SG?

Summon Aery, with Resolve as the secondary tree, is the most played page: 44% of 25,016 games in all ranks, patch 26.21, 52.1% win rate.

What other rune page do Seraphine Support players use?

Arcane Comet with Inspiration: 26% of 25,016 games in all ranks, patch 26.21, 51.4% win rate.

Which stat shards do Seraphine Support players pick?

Ability haste, Adaptive force, Health: 81% of 25,016 games in all ranks, patch 26.21, 51.8% win rate.