SeraphineTop build

Off-meta Top

Support93%Bot5%Top<1%
Win
56.3%
▲6.2 vs Top
LP a game
—
Not enough games
Games
32
Pick · Ban
0.01 · 12.4%
as Top · any role
Few games

How we measure

Seraphine Top on SG, patch 26.21: Arcane Comet + Inspiration; skill order Q > E > W (each the most played of 32 games).

Low sample. 32 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 32 games

Start

DrHp

66% · 66.7% won

Spells

FlTe

53% · 70.6% won

Skills

starts Q E W

52% · 50.0% won

BootsIonian Boots of Lucidity44% · 64.3% won

Skill path 45% of games · 50.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Starting items

Doran's Ring + 2 × Health Potion66% · 66.7% won · 21 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games66%66.7%45.4%–82.8%21

Questions

What skill order do Seraphine Top players use?

Most often they max Q, E, W and start Q, E, W: 52% of 31 games with a skill order in all ranks, patch 26.21, 50.0% win rate.

Which summoner spells do Seraphine Top players take?

Flash and Teleport, in 53% of 32 games in all ranks, patch 26.21, 70.6% win rate.