VexSupport runes

Off-meta Support

Mid95%Support2%
Win
46.8%
▼3.2 vs Support
LP a game
—
Not enough games
Games
79
Pick · Ban
0.08 · 3.5%
as Support · any role
Few games

How we measure

Vex Support on SG, patch 26.20: Dark Harvest + Sorcery; skill order Q > W > E (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 77%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 56% of games
Every rune with its win rate7 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games80%50.8%38.8–62.7%
Grisly MementosFew games67%50.9%37.9–63.9%
Taste of BloodFew games62%44.9%31.9–58.7%
ElectrocuteFew games41%46.9%30.9–63.6%
Dark HarvestFew games41%53.1%36.4–69.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games68%48.2%35.4–61.2%
Manaflow BandFew games66%42.3%29.9–55.8%

Questions

What keystone do Vex Support players take on SG?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 39% of 79 games in all ranks, patch 26.20, 51.6% win rate.

What other rune page do Vex Support players use?

Electrocute with Sorcery: 32% of 79 games in all ranks, patch 26.20, 48.0% win rate.

Which stat shards do Vex Support players pick?

Attack speed, Adaptive force, Health scaling: 56% of 79 games in all ranks, patch 26.20, 47.7% win rate.