VexTop runes

Off-meta Top

Mid95%Top1%
Win
46.9%
▼3.1 vs Top
LP a game
—
Not enough games
Games
32
Pick · Ban
0.03 · 3.5%
as Top · any role
Few games

How we measure

Vex Top on SG, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 32 games).

Low sample. 32 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Grisly MementosFew games84%48.2%30.7–66.0%
Ultimate HunterFew games84%48.2%30.7–66.0%
ElectrocuteFew games78%48.0%30.0–66.5%
Taste of BloodFew games72%43.5%25.6–63.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games81%46.2%28.8–64.5%
TranscendenceFew games78%48.0%30.0–66.5%

Questions

What keystone do Vex Top players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 69% of 32 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Vex Top players pick?

Attack speed, Adaptive force, Health scaling: 81% of 32 games in all ranks, patch 26.20, 46.2% win rate.