- Win
- 49.7%
- ▼0.3 vs Jungle
- LP a game
- +2.10
- ±2.38
- Games
- 312
- a win +21.9 · a loss −18.3
- Pick · Ban
- 0.33 · 1.8%
- as Jungle · any role
Zaahen Jungle on SG, patch 26.20: Trinity Force, Sundered Sky, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 312 games).
Low sample. 312 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
24% · 54.7% won
Spells
Sm
96% · 50.0% won
Skills
60% · 50.8% won
Items 18.1% of games with a core
- Trinity Force
- Sundered Sky
- Death's Dance
- Eh
69.6% won28% pick - Dd
80.0% won19% pick
61.3% won (43.8–76.3) · 31 games
Skill path 58% of games · 53.7% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Trinity Force › Sundered Sky › Death's Dance18%61.3%44% to 76%
Skills
- ››starts E Q W60%50.8%181
- ››starts Q E WFew games20%48.3%60
Starting items
- Scorchclaw Pup Few games20%49.2% won
- Gustwalker Hatchling Few games19%41.7% won
Boots
- Mercury's Treads Few games29%48.9% won
- No boots Few games11%33.3% won
Summoner spells
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Sundered Sky › Death's DanceFew games | 18% | 61.3% | 43.8%–76.3% | 31 |
| 4th item, of 81 games that reached it | ||||
| Endless HungerFew games | 28% | 69.6% | 49.1%–84.4% | 23 |
| Boots | ||||
| Plated Steelcaps | 51% | 52.2% | 44.5%–59.8% | 159 |
| Mercury's TreadsFew games | 29% | 48.9% | 38.8%–59.1% | 90 |
| No bootsFew games | 11% | 33.3% | 19.8%–50.4% | 33 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 24% | 54.7% | 43.5%–65.4% | 75 |
| Scorchclaw PupFew games | 20% | 49.2% | 37.3%–61.2% | 63 |
| Gustwalker HatchlingFew games | 19% | 41.7% | 30.1%–54.3% | 60 |
| Gustwalker Hatchling + Health PotionFew games | 17% | 37.7% | 25.9%–51.2% | 53 |
| Summoner spells | ||||
| Flash + Smite | 96% | 50.0% | 44.4%–55.6% | 298 |
| Skill order | ||||
| Max Q E W · starts E Q W | 60% | 50.8% | 43.6%–58.0% | 181 |
| Max Q E W · starts Q E WFew games | 20% | 48.3% | 36.2%–60.7% | 60 |
| First 11 skill points | ||||
| E Q W Q Q R Q E Q E R | 58% | 53.7% | 46.0%–61.1% | 164 |
| Q E W Q Q R Q E Q E RFew games | 17% | 54.2% | 40.3%–67.4% | 48 |
| Finished items | ||||
| StridebreakerFew games | 28% | 50.6% | 40.3%–60.8% | 87 |
| Endless HungerFew games | 20% | 72.1% | 59.8%–81.8% | 61 |
| Maw of MalmortiusFew games | 8.0% | 64.0% | 44.5%–79.8% | 25 |
Questions
What do Zaahen Jungle players build first on SG?
The most played core is Trinity Force, then Sundered Sky, then Death's Dance: 10% of 312 games in all ranks, patch 26.20, 61.3% win rate.
What skill order do Zaahen Jungle players use?
Most often they max Q, E, W and start E, Q, W: 60% of 301 games with a skill order in all ranks, patch 26.20, 50.8% win rate.
Which summoner spells do Zaahen Jungle players take?
Flash and Smite, in 96% of 312 games in all ranks, patch 26.20, 50.0% win rate.



























