ZacSupport runes

Off-meta Support

Jungle83%Top8%Support7%
Win
51.4%
▲1.4 vs Support
LP a game
+4.00
±3.80
Games
140
a win +24.2 · a loss −18.4
Pick · Ban
0.15 · 0.53%
as Support · any role
Few games

How we measure

Zac Support on SG, patch 26.20: Sunfire Aegis, Spirit Visage, Thornmail; Aftershock + Precision; skill order E > W > Q (each the most played of 140 games).

Low sample. 140 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Ability haste 81%Flex Adaptive force 78%Defense Health scaling 88%Set taken in 60% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste78%54.1%44.8–63.2%
TriumphFew games65%55.0%44.7–64.8%
Last StandFew games19%46.2%28.8–64.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize73%50.0%40.5–59.5%
AftershockFew games64%52.8%42.5–62.9%
ConditioningFew games63%48.9%38.7–59.1%
Font of LifeFew games61%53.5%43.0–63.7%
Second WindFew games15%47.6%28.3–67.6%

Questions

What keystone do Zac Support players take on SG?

Aftershock, with Precision as the secondary tree, is the most played page: 56% of 140 games in all ranks, patch 26.20, 56.4% win rate.

What other rune page do Zac Support players use?

Conqueror with Resolve: 9% of 140 games in all ranks, patch 26.20, 38.5% win rate.

Which stat shards do Zac Support players pick?

Ability haste, Adaptive force, Health scaling: 60% of 140 games in all ranks, patch 26.20, 54.8% win rate.