ShyvanaJungle runes

3rd of 45 Jungle

Jungle96%Top3%
Win
52.7%
▲2.7 vs Jungle
LP a game
+3.00
±0.06
Games
386.9k
a win +21.3 · a loss −17.7
Pick · Ban
5.3 · 6.5%
as Jungle · any role

How we measure

Shyvana Jungle, patch 26.20: Trinity Force, Spear of Shojin, Death's Dance; Press the Attack + Inspiration; skill order Q > W > E (each the most played of 386,909 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
InspirationSecondary
Exact page · 43.6%
ShardsOffense Attack speed 97%Flex Adaptive force 98%Defense Health scaling 93%Set taken in 90% of games
Every rune with its win rate48 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph98%52.8%52.6–53.0%
Last Stand84%52.7%52.6–52.9%
Press the Attack79%52.8%52.7–53.0%
Legend: Haste79%52.8%52.6–53.0%
Legend: Alacrity19%52.7%52.3–53.1%
Conqueror18%52.8%52.4–53.1%
Cut Down8.8%53.5%52.9–54.0%
Coup de Grace6.0%52.6%51.9–53.2%
Legend: Bloodline0.8%51.3%49.6–53.1%
Lethal Tempo0.7%51.8%49.9–53.7%
Fleet Footwork0.3%52.6%49.7–55.5%
Absorb Life0.2%47.9%44.3–51.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear73%52.9%52.7–53.1%
Cosmic Insight61%52.7%52.5–52.9%
Approach Velocity12%53.9%53.4–54.3%
Cash Back3.5%54.1%53.2–54.9%
Jack Of All Trades3.0%53.7%52.8–54.6%
Triple Tonic1.0%52.4%50.9–54.0%
Biscuit Delivery0.2%47.3%43.5–51.3%
First Strike<0.1%49.8%43.2–56.4%
Hextech FlashtraptionFew games<0.1%53.9%43.6–63.9%
Glacial AugmentFew games<0.1%48.7%33.5–64.1%
Unsealed SpellbookFew games<0.1%40.7%24.5–59.3%
Time Warp TonicFew games<0.1%39.6%27.6–53.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Conditioning17%52.5%52.1–52.8%
Unflinching15%52.3%51.9–52.7%
Overgrowth2.0%52.5%51.4–53.6%
Shield Bash0.9%51.9%50.3–53.6%
Revitalize0.8%52.4%50.6–54.1%
Bone Plating0.7%50.1%48.2–51.9%
Second Wind0.2%49.4%46.1–52.7%
Grasp of the Undying0.2%45.4%41.8–49.1%
Demolish0.2%46.1%42.4–49.9%
Font of Life<0.1%46.9%41.6–52.4%
Aftershock<0.1%46.2%39.4–53.2%
GuardianFew games<0.1%25.0%13.3–42.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter3.8%51.6%50.7–52.4%
Cheap Shot2.8%51.6%50.7–52.6%
Sudden Impact1.1%49.5%47.9–51.0%
Grisly Mementos0.7%49.7%47.8–51.5%
Taste of Blood0.6%49.1%47.1–51.1%
Sixth Sense0.5%50.3%48.2–52.5%
Relentless Hunter0.5%49.5%47.3–51.7%
Treasure Hunter0.5%48.6%46.2–50.9%
Hail of Blades0.5%49.2%46.8–51.6%
Dark Harvest0.4%47.5%45.0–50.0%
Electrocute0.2%49.4%45.4–53.4%
Deep Ward0.2%45.8%41.8–49.9%

Questions

What keystone do Shyvana Jungle players take on all servers?

Press the Attack, with Inspiration as the secondary tree, is the most played page: 60% of 386,909 games in all ranks, patch 26.20, 53.0% win rate.

What other rune page do Shyvana Jungle players use?

Conqueror with Inspiration: 15% of 386,909 games in all ranks, patch 26.20, 52.9% win rate.

Which stat shards do Shyvana Jungle players pick?

Attack speed, Adaptive force, Health scaling: 90% of 386,909 games in all ranks, patch 26.20, 52.8% win rate.