SionMid runes

Off-meta Mid

Top68%Mid11%Jungle11%Support7%
Win
53.0%
▲3.0 vs Mid
LP a game
+2.60
±0.15
Games
70.3k
a win +20.7 · a loss −18.2
Pick · Ban
0.54 · 0.78%
as Mid · any role

How we measure

Sion Mid, patch 26.21: Hollow Radiance, Unending Despair, Titanic Hydra; Grasp of the Undying + Inspiration; skill order Q > W > E (each the most played of 70,278 games).

Rune pages

Exact pages · 6 most played
ResolvePrimary
InspirationSecondary
Exact page · 36.4%
ShardsOffense Attack speed 88%Flex Adaptive force 86%Defense Health scaling 84%Set taken in 72% of games
Every rune with its win rate49 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Demolish82%52.8%52.4–53.2%
Grasp of the Undying77%53.8%53.3–54.2%
Overgrowth76%53.7%53.3–54.1%
Conditioning68%53.0%52.5–53.4%
Second Wind17%53.9%53.0–54.8%
Shield Bash9.9%55.5%54.3–56.6%
Bone Plating8.2%52.4%51.1–53.7%
Revitalize3.8%52.4%50.5–54.3%
Unflinching1.7%53.3%50.5–56.1%
Aftershock0.6%54.1%49.2–58.8%
Font of Life0.2%53.7%45.3–61.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Approach Velocity51%54.5%54.0–55.0%
Cash Back49%54.3%53.8–54.8%
Biscuit Delivery6.4%53.6%52.2–55.1%
Cosmic Insight4.4%54.0%52.2–55.8%
Magical Footwear3.5%53.9%51.9–55.9%
Triple Tonic1.4%54.0%50.9–57.2%
Jack Of All Trades0.5%55.5%50.1–60.8%
Unsealed Spellbook0.3%52.6%45.9–59.3%
Time Warp Tonic0.2%60.4%52.6–67.7%
First StrikeFew games<0.1%58.1%43.3–71.6%
Glacial AugmentFew games<0.1%62.5%42.7–78.8%
Hextech FlashtraptionFew games<0.1%41.7%24.5–61.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band22%50.5%49.7–51.3%
Gathering Storm16%50.1%49.2–51.0%
Stormraider's Surge14%49.8%48.8–50.8%
Absolute Focus13%49.6%48.5–50.6%
Scorch7.1%51.8%50.4–53.2%
Transcendence5.9%51.4%49.9–52.9%
Arcane Comet5.5%51.4%49.8–52.9%
Celerity4.3%52.0%50.2–53.8%
Axiom Arcanist1.5%52.5%49.5–55.6%
Nimbus Cloak1.0%49.6%45.9–53.3%
Waterwalking0.3%50.0%43.5–56.5%
Summon Aery0.3%53.0%46.1–59.7%
Deathfire Touch0.3%47.5%40.7–54.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph15%52.4%51.4–53.3%
Legend: Haste14%52.4%51.4–53.4%
Legend: Alacrity3.5%50.1%48.1–52.1%
Last Stand1.5%50.6%47.5–53.6%
Coup de Grace1.4%48.5%45.4–51.7%
Absorb Life1.4%51.7%48.6–54.9%
Cut Down1.2%51.5%48.1–54.9%
Presence of Mind1.1%50.1%46.7–53.6%
Fleet Footwork0.2%46.4%38.7–54.3%
Press the AttackFew games0.1%38.5%29.1–48.7%
Legend: BloodlineFew games0.1%52.6%41.6–63.5%
ConquerorFew games0.1%58.9%47.4–69.5%
Lethal TempoFew games<0.1%51.1%37.2–64.7%

Questions

What keystone do Sion Mid players take on all servers?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 54% of 70,278 games in all ranks, patch 26.21, 54.5% win rate.

What other rune page do Sion Mid players use?

Stormraider's Surge with Resolve: 11% of 70,278 games in all ranks, patch 26.21, 49.2% win rate.

Which stat shards do Sion Mid players pick?

Attack speed, Adaptive force, Health scaling: 72% of 70,278 games in all ranks, patch 26.21, 52.9% win rate.