- Win
- 46.6%
- ▼3.4 vs Mid
- LP a game
- +0.30
- ±0.28
- Games
- 21.0k
- a win +20.7 · a loss −17.7
- Pick · Ban
- 5.9 · 8.1%
- as Mid · any role
Akali Mid on TR, patch 26.20: Electrocute + Resolve (each the most played of 21,013 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 99%Defense Health scaling 91%Set taken in 90% of games
Every rune with its win rate38 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 93% | 46.9% | 46.2–47.6% |
| Electrocute | 93% | 46.9% | 46.2–47.6% |
| Ultimate Hunter | 92% | 46.9% | 46.2–47.6% |
| Grisly Mementos | 90% | 46.7% | 46.0–47.4% |
| Sixth Sense | 2.9% | 52.5% | 48.5–56.5% |
| Relentless Hunter | 1.0% | 52.5% | 45.9–59.0% |
| Treasure Hunter | 1.0% | 47.8% | 41.0–54.6% |
| Deep Ward | 0.6% | 52.4% | 43.7–61.0% |
| Taste of Blood | 0.6% | 46.7% | 38.0–55.6% |
| Dark HarvestFew games | 0.3% | 47.1% | 35.7–58.8% |
| Cheap ShotFew games | 0.2% | 51.4% | 35.6–67.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 59% | 47.7% | 46.8–48.6% |
| Second Wind | 55% | 47.2% | 46.3–48.1% |
| Bone Plating | 6.0% | 51.0% | 48.2–53.7% |
| Unflinching | 1.5% | 43.9% | 38.6–49.4% |
| DemolishFew games | 0.1% | 56.7% | 39.2–72.6% |
| RevitalizeFew games | 0.1% | 41.4% | 25.5–59.3% |
| Shield BashFew games | 0.1% | 39.3% | 23.6–57.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 34% | 44.4% | 43.2–45.5% |
| Nimbus Cloak | 34% | 44.2% | 43.1–45.4% |
| Axiom Arcanist | 0.9% | 51.7% | 44.4–58.8% |
| Absolute Focus | 0.6% | 42.4% | 34.3–50.9% |
| Transcendence | 0.6% | 50.4% | 41.8–59.0% |
| Gathering Storm | 0.5% | 42.2% | 33.6–51.3% |
| CelerityFew games | 0.3% | 59.4% | 47.2–70.5% |
| WaterwalkingFew games | 0.1% | 80.0% | 60.9–91.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 8.0% | 43.8% | 41.5–46.2% |
| Presence of Mind | 7.9% | 43.9% | 41.5–46.3% |
| Legend: Haste | 6.4% | 41.9% | 39.3–44.6% |
| Conqueror | 6.0% | 41.9% | 39.2–44.7% |
| Triumph | 1.3% | 47.9% | 42.1–53.7% |
| Cut Down | 0.8% | 46.9% | 39.4–54.6% |
| Last Stand | 0.7% | 49.3% | 41.1–57.5% |
| Fleet FootworkFew games | 0.5% | 46.3% | 36.6–56.3% |
| Legend: AlacrityFew games | 0.3% | 42.9% | 31.9–54.5% |
| Legend: BloodlineFew games | 0.2% | 55.3% | 41.3–68.6% |
| Absorb LifeFew games | 0.1% | 63.0% | 44.2–78.5% |
| Lethal TempoFew games | 0.1% | 40.9% | 23.3–61.3% |
Questions
What keystone do Akali Mid players take on TR?
Electrocute, with Resolve as the secondary tree, is the most played page: 55% of 21,013 games in all ranks, patch 26.20, 48.3% win rate.
What other rune page do Akali Mid players use?
Conqueror with Resolve: 6% of 21,013 games in all ranks, patch 26.20, 41.1% win rate.
Which stat shards do Akali Mid players pick?
Adaptive force, Adaptive force, Health scaling: 90% of 21,013 games in all ranks, patch 26.20, 46.2% win rate.










































