- Win
- 35.6%
- ▼14.4 vs Mid
- LP a game
- −4.10
- ±3.68
- Games
- 118
- a win +21.2 · a loss −18.1
- Pick · Ban
- 0.03 · 11.0%
- as Mid · any role
Blitzcrank Mid on TR, patch 26.20: Electrocute + Sorcery (each the most played of 118 games).
Low sample. 118 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 46%Flex Adaptive force 75%Defense Health scaling 71%Set taken in 28% of games
Every rune with its win rate14 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom ArcanistFew games | 31% | 33.3% | 20.2–49.7% |
| Gathering StormFew games | 30% | 25.7% | 14.2–42.1% |
| CelerityFew games | 20% | 37.5% | 21.2–57.3% |
| TranscendenceFew games | 19% | 39.1% | 22.2–59.2% |
| Manaflow BandFew games | 19% | 36.4% | 19.7–57.1% |
| Nimbus CloakFew games | 17% | 50.0% | 29.9–70.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 66% | 34.6% | 25.0–45.7% |
| Ultimate HunterFew games | 57% | 40.3% | 29.4–52.3% |
| ElectrocuteFew games | 45% | 32.1% | 21.1–45.5% |
| Grisly MementosFew games | 43% | 35.3% | 23.6–49.0% |
| Dark HarvestFew games | 20% | 41.7% | 24.5–61.2% |
| Sixth SenseFew games | 20% | 37.5% | 21.2–57.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 21% | 36.0% | 20.3–55.5% |
| Biscuit DeliveryFew games | 20% | 33.3% | 18.0–53.3% |
Questions
What keystone do Blitzcrank Mid players take on TR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 37% of 118 games in all ranks, patch 26.20, 31.8% win rate.
What other rune page do Blitzcrank Mid players use?
Dark Harvest with Sorcery: 16% of 118 games in all ranks, patch 26.20, 42.1% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 28% of 118 games in all ranks, patch 26.20, 30.3% win rate.


















