- Win
- 50.3%
- ▲0.3 vs Mid
- LP a game
- +1.40
- ±3.04
- Games
- 177
- a win +20.9 · a loss −17.8
- Pick · Ban
- 0.05 · 0.33%
- as Mid · any role
Fiddlesticks Mid on TR, patch 26.20: Electrocute + Sorcery (each the most played of 177 games).
Low sample. 177 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 95%Flex Adaptive force 100%Defense Health scaling 94%Set taken in 79% of games
Every rune with its win rate13 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 85% | 50.0% | 42.1–57.9% |
| Cheap Shot | 77% | 47.4% | 39.3–55.8% |
| Grisly MementosFew games | 50% | 52.3% | 42.0–62.4% |
| ElectrocuteFew games | 35% | 58.1% | 45.7–69.5% |
| Dark HarvestFew games | 17% | 36.7% | 21.9–54.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 57% | 50.5% | 40.9–60.1% |
| Transcendence | 56% | 49.0% | 39.4–58.7% |
| ScorchFew games | 44% | 53.9% | 42.9–64.5% |
| Arcane CometFew games | 30% | 41.5% | 29.3–54.9% |
| Manaflow BandFew games | 15% | 51.9% | 34.0–69.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 20% | 51.4% | 35.6–67.0% |
| Cosmic InsightFew games | 20% | 51.4% | 35.6–67.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 11% | 60.0% | 38.7–78.1% |
Questions
What keystone do Fiddlesticks Mid players take on TR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 35% of 177 games in all ranks, patch 26.20, 58.1% win rate.
What other rune page do Fiddlesticks Mid players use?
Arcane Comet with Domination: 20% of 177 games in all ranks, patch 26.20, 37.1% win rate.
Which stat shards do Fiddlesticks Mid players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 177 games in all ranks, patch 26.20, 50.0% win rate.

















