- Win
- 61.9%
- ▲11.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 21
- Pick · Ban
- 0.01 · 0.44%
- as Mid · any role
Nami Mid on TR, patch 26.20: Electrocute + Sorcery (each the most played of 21 games).
Low sample. 21 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 90% of games
Every rune with its win rate1 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 95% | 60.0% | 38.7–78.1% |
Questions
What keystone do Nami Mid players take on TR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 48% of 21 games in all ranks, patch 26.20, 60.0% win rate.
Which stat shards do Nami Mid players pick?
Adaptive force, Adaptive force, Health scaling: 90% of 21 games in all ranks, patch 26.20, 63.2% win rate.





