RammusMid runes

Off-meta Mid

Jungle93%Top4%Mid1%
Win
54.4%
▲4.4 vs Mid
LP a game
—
Not enough games
Games
90
Pick · Ban
0.03 · 9.1%
as Mid · any role
Few games

How we measure

Rammus Mid on TR, patch 26.20: Aftershock + Precision (each the most played of 90 games).

Low sample. 90 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 89% of games
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games94%54.1%43.6–64.3%
ConditioningFew games94%54.1%43.6–64.3%
Font of LifeFew games92%55.4%44.7–65.6%
UnflinchingFew games90%54.3%43.5–64.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games58%59.6%46.1–71.8%
Legend: AlacrityFew games58%59.6%46.1–71.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
CelerityFew games36%50.0%33.6–66.4%
WaterwalkingFew games33%50.0%33.2–66.9%

Questions

What keystone do Rammus Mid players take on TR?

Aftershock, with Precision as the secondary tree, is the most played page: 58% of 90 games in all ranks, patch 26.20, 57.7% win rate.

Which stat shards do Rammus Mid players pick?

Attack speed, Health scaling, Health scaling: 89% of 90 games in all ranks, patch 26.20, 53.8% win rate.