SejuaniMid runes

Off-meta Mid

Jungle92%Top4%Support3%Mid<1%
Win
48.8%
▼1.2 vs Mid
LP a game
—
Not enough games
Games
41
Pick · Ban
0.01 · 0.41%
as Mid · any role
Few games

How we measure

Patch 26.21 started 21 Oct: showing the last 7 days, so some champion changes may not show yet.

Sejuani Mid on TR, last 7 days: Aftershock + Precision (each the most played of 41 games).

Low sample. 41 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 59%Defense Health scaling 100%Set taken in 46% of games
Every rune with its win rate4 runes · 1 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games76%54.8%37.8–70.8%
ConditioningFew games66%51.9%34.0–69.3%
AftershockFew games61%52.0%33.5–70.0%
Font of LifeFew games56%47.8%29.2–67.0%

Questions

What keystone do Sejuani Mid players take on TR?

Aftershock, with Precision as the secondary tree, is the most played page: 32% of 41 games in all ranks, last 7 days, 53.9% win rate.

Which stat shards do Sejuani Mid players pick?

Attack speed, Adaptive force, Health scaling: 46% of 41 games in all ranks, last 7 days, 47.4% win rate.