- Win
- 48.8%
- ▼1.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 41
- Pick · Ban
- 0.01 · 0.41%
- as Mid · any role
Sejuani Mid on TR, last 7 days: Aftershock + Precision (each the most played of 41 games).
Low sample. 41 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 59%Defense Health scaling 100%Set taken in 46% of games
Every rune with its win rate4 runes · 1 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 76% | 54.8% | 37.8–70.8% |
| ConditioningFew games | 66% | 51.9% | 34.0–69.3% |
| AftershockFew games | 61% | 52.0% | 33.5–70.0% |
| Font of LifeFew games | 56% | 47.8% | 29.2–67.0% |
Questions
What keystone do Sejuani Mid players take on TR?
Aftershock, with Precision as the secondary tree, is the most played page: 32% of 41 games in all ranks, last 7 days, 53.9% win rate.
Which stat shards do Sejuani Mid players pick?
Attack speed, Adaptive force, Health scaling: 46% of 41 games in all ranks, last 7 days, 47.4% win rate.








