- Win
- 40.7%
- ▼9.3 vs Mid
- LP a game
- —
- Not enough games
- Games
- 59
- Pick · Ban
- 0.02 · 0.42%
- as Mid · any role
Sejuani Mid on TR, patch 26.20: Aftershock + Domination (each the most played of 59 games).
Low sample. 59 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
DominationSecondary
ShardsOffense Attack speed 83%Flex Adaptive force 63%Defense Health scaling 83%Set taken in 51% of games
Every rune with its win rate6 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 59% | 42.9% | 28.0–59.1% |
| ConditioningFew games | 42% | 44.0% | 26.7–62.9% |
| AftershockFew games | 41% | 41.7% | 24.5–61.2% |
| Font of LifeFew games | 41% | 41.7% | 24.5–61.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 53% | 35.5% | 21.1–53.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 34% | 50.0% | 29.9–70.1% |
Questions
What keystone do Sejuani Mid players take on TR?
Aftershock, with Domination as the secondary tree, is the most played page: 22% of 59 games in all ranks, patch 26.20, 30.8% win rate.
Which stat shards do Sejuani Mid players pick?
Attack speed, Adaptive force, Health scaling: 51% of 59 games in all ranks, patch 26.20, 46.7% win rate.










