ThreshMid runes

Off-meta Mid

Support99%Mid<1%
Win
28.9%
▼21.2 vs Mid
LP a game
−7.60
±3.52
Games
104
a win +20.0 · a loss −18.1
Pick · Ban
0.01 · 4.2%
as Mid · any role
Few games

How we measure

Thresh Mid on TR, patch 26.21: Aftershock + Inspiration; skill order Q > E > W (each the most played of 104 games).

Low sample. 104 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 54%Flex Adaptive force 80%Defense Health scaling 82%Set taken in 38% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games37%29.0%17.0–44.8%
Ultimate HunterFew games21%27.3%13.2–48.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games33%23.5%12.4–40.0%
Biscuit DeliveryFew games31%28.1%15.6–45.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games43%35.6%23.2–50.2%
UnflinchingFew games41%32.6%20.5–47.5%
AftershockFew games29%33.3%19.2–51.2%
Font of LifeFew games23%45.8%27.9–64.9%

Questions

What keystone do Thresh Mid players take on TR?

Aftershock, with Inspiration as the secondary tree, is the most played page: 20% of 104 games in all ranks, patch 26.21, 28.6% win rate.

What other rune page do Thresh Mid players use?

Electrocute with Sorcery: 11% of 104 games in all ranks, patch 26.21, 9.1% win rate.

Which stat shards do Thresh Mid players pick?

Adaptive force, Adaptive force, Health scaling: 38% of 104 games in all ranks, patch 26.21, 30.8% win rate.