- Win
- 28.9%
- ▼21.2 vs Mid
- LP a game
- −7.60
- ±3.52
- Games
- 104
- a win +20.0 · a loss −18.1
- Pick · Ban
- 0.01 · 4.2%
- as Mid · any role
Thresh Mid on TR, patch 26.21: Aftershock + Inspiration; skill order Q > E > W (each the most played of 104 games).
Low sample. 104 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Adaptive force 54%Flex Adaptive force 80%Defense Health scaling 82%Set taken in 38% of games
Every rune with its win rate8 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 37% | 29.0% | 17.0–44.8% |
| Ultimate HunterFew games | 21% | 27.3% | 13.2–48.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 33% | 23.5% | 12.4–40.0% |
| Biscuit DeliveryFew games | 31% | 28.1% | 15.6–45.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 43% | 35.6% | 23.2–50.2% |
| UnflinchingFew games | 41% | 32.6% | 20.5–47.5% |
| AftershockFew games | 29% | 33.3% | 19.2–51.2% |
| Font of LifeFew games | 23% | 45.8% | 27.9–64.9% |
Questions
What keystone do Thresh Mid players take on TR?
Aftershock, with Inspiration as the secondary tree, is the most played page: 20% of 104 games in all ranks, patch 26.21, 28.6% win rate.
What other rune page do Thresh Mid players use?
Electrocute with Sorcery: 11% of 104 games in all ranks, patch 26.21, 9.1% win rate.
Which stat shards do Thresh Mid players pick?
Adaptive force, Adaptive force, Health scaling: 38% of 104 games in all ranks, patch 26.21, 30.8% win rate.












