- Win
- 54.2%
- ▲4.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.02 · 0.59%
- as Mid · any role
Gnar Mid on TW, patch 26.21: Lethal Tempo + Resolve; skill order Q > W > E (each the most played of 48 games).
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 83% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 88% | 54.8% | 40.0–68.8% |
| Legend: AlacrityFew games | 88% | 57.1% | 42.2–70.9% |
| Last StandFew games | 79% | 55.3% | 39.7–69.9% |
| Fleet FootworkFew games | 42% | 60.0% | 38.7–78.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 83% | 52.5% | 37.5–67.1% |
| OvergrowthFew games | 83% | 55.0% | 39.8–69.3% |
Questions
What keystone do Gnar Mid players take on TW?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 35% of 48 games in all ranks, patch 26.21, 52.9% win rate.
What other rune page do Gnar Mid players use?
Fleet Footwork with Resolve: 35% of 48 games in all ranks, patch 26.21, 58.8% win rate.
Which stat shards do Gnar Mid players pick?
Attack speed, Adaptive force, Health scaling: 83% of 48 games in all ranks, patch 26.21, 55.0% win rate.










