IllaoiMid runes

Off-meta Mid

Top96%Mid3%
Win
39.2%
▼10.8 vs Mid
LP a game
—
Not enough games
Games
102
Pick · Ban
0.11 · 6.1%
as Mid · any role
Few games

How we measure

Illaoi Mid on TW, patch 26.20: Grasp of the Undying + Precision; skill order Q > E > W (each the most played of 102 games).

Low sample. 102 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 90%Flex Adaptive force 90%Defense Health scaling 64%Set taken in 54% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games78%40.0%30.0–50.9%
Presence of MindFew games59%36.7%25.6–49.3%
Legend: HasteFew games46%42.6%29.5–56.7%
ConquerorFew games41%45.2%31.2–60.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games65%40.9%29.9–53.0%
Bone PlatingFew games50%39.2%27.0–52.9%
OvergrowthFew games46%29.8%18.7–44.0%
Grasp of the UndyingFew games40%39.0%25.7–54.3%

Questions

What keystone do Illaoi Mid players take on TW?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 35% of 102 games in all ranks, patch 26.20, 36.1% win rate.

What other rune page do Illaoi Mid players use?

Conqueror with Resolve: 28% of 102 games in all ranks, patch 26.20, 41.4% win rate.

Which stat shards do Illaoi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 54% of 102 games in all ranks, patch 26.20, 49.1% win rate.