- Win
- 39.2%
- ▼10.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 102
- Pick · Ban
- 0.11 · 6.1%
- as Mid · any role
Illaoi Mid on TW, patch 26.20: Grasp of the Undying + Precision; skill order Q > E > W (each the most played of 102 games).
Low sample. 102 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 90%Defense Health scaling 64%Set taken in 54% of games
Every rune with its win rate8 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 78% | 40.0% | 30.0–50.9% |
| Presence of MindFew games | 59% | 36.7% | 25.6–49.3% |
| Legend: HasteFew games | 46% | 42.6% | 29.5–56.7% |
| ConquerorFew games | 41% | 45.2% | 31.2–60.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 65% | 40.9% | 29.9–53.0% |
| Bone PlatingFew games | 50% | 39.2% | 27.0–52.9% |
| OvergrowthFew games | 46% | 29.8% | 18.7–44.0% |
| Grasp of the UndyingFew games | 40% | 39.0% | 25.7–54.3% |
Questions
What keystone do Illaoi Mid players take on TW?
Grasp of the Undying, with Precision as the secondary tree, is the most played page: 35% of 102 games in all ranks, patch 26.20, 36.1% win rate.
What other rune page do Illaoi Mid players use?
Conqueror with Resolve: 28% of 102 games in all ranks, patch 26.20, 41.4% win rate.
Which stat shards do Illaoi Mid players pick?
Adaptive force, Adaptive force, Health scaling: 54% of 102 games in all ranks, patch 26.20, 49.1% win rate.












