KarmaMid runes

Off-meta Mid

Support95%Mid2%
Win
51.1%
▲1.1 vs Mid
LP a game
—
Not enough games
Games
90
Pick · Ban
0.10 · 1.3%
as Mid · any role
Few games

How we measure

Karma Mid on TW, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 90 games).

Low sample. 90 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Ability haste 44%Flex Adaptive force 76%Defense Health 49%Set taken in 32% of games
Every rune with its win rate11 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games76%51.5%39.8–63.0%
TranscendenceFew games74%47.8%36.3–59.5%
Arcane CometFew games69%48.4%36.4–60.6%
Manaflow BandFew games49%54.6%40.1–68.3%
Axiom ArcanistFew games47%45.2%31.2–60.1%
Absolute FocusFew games23%61.9%40.9–79.3%
Gathering StormFew games22%50.0%29.9–70.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games38%50.0%34.1–65.9%
Sixth SenseFew games26%52.2%33.0–70.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games30%48.2%30.7–66.0%
Legend: HasteFew games26%47.8%29.2–67.0%

Questions

What keystone do Karma Mid players take on TW?

Arcane Comet, with Domination as the secondary tree, is the most played page: 33% of 90 games in all ranks, patch 26.20, 53.3% win rate.

Which stat shards do Karma Mid players pick?

Ability haste, Adaptive force, Health: 32% of 90 games in all ranks, patch 26.20, 58.6% win rate.