- Win
- 49.3%
- ▼0.8 vs Support
- LP a game
- —
- Not enough games
- Games
- 67
- Pick · Ban
- 0.10 · 3.4%
- as Support · any role
Low sample. 67 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Attack speed 75%Flex Health scaling 64%Defense Health scaling 80%Set taken in 57% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 99% | 50.0% | 38.3–61.7% |
| ConditioningFew games | 91% | 47.5% | 35.5–59.8% |
| Font of LifeFew games | 88% | 50.8% | 38.4–63.2% |
| UnflinchingFew games | 88% | 49.2% | 36.8–61.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 52% | 51.4% | 35.6–67.0% |
| Legend: AlacrityFew games | 49% | 48.5% | 32.5–64.8% |
Questions
What keystone do Rammus Support players take on TW?
Aftershock, with Precision as the secondary tree, is the most played page: 52% of 67 games in all ranks, patch 26.20, 51.4% win rate.
Which stat shards do Rammus Support players pick?
Attack speed, Health scaling, Health scaling: 57% of 67 games in all ranks, patch 26.20, 47.4% win rate.










