SeraphineMid runes

Off-meta Mid

Support96%Bot3%Mid1%
Win
40.8%
▼9.2 vs Mid
LP a game
—
Not enough games
Games
98
Pick · Ban
0.11 · 6.6%
as Mid · any role
Few games

How we measure

Seraphine Mid on TW, patch 26.20: Arcane Comet + Inspiration; skill order Q > E > W (each the most played of 98 games).

Low sample. 98 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 74%Flex Adaptive force 100%Defense Health 78%Set taken in 53% of games
Every rune with its win rate11 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games88%39.5%29.9–50.1%
Manaflow BandFew games85%39.8%29.9–50.5%
ScorchFew games64%47.6%35.8–59.7%
Arcane CometFew games55%51.9%38.9–64.6%
Gathering StormFew games29%21.4%10.2–39.5%
Summon AeryFew games26%16.0%6.4–34.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games27%46.2%28.8–64.5%
Biscuit DeliveryFew games26%44.0%26.7–62.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games32%35.5%21.1–53.1%
Ultimate HunterFew games28%29.6%15.9–48.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games21%42.9%24.5–63.5%

Questions

What keystone do Seraphine Mid players take on TW?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 32% of 98 games in all ranks, patch 26.20, 51.6% win rate.

What other rune page do Seraphine Mid players use?

Summon Aery with Domination: 12% of 98 games in all ranks, patch 26.20, 16.7% win rate.

Which stat shards do Seraphine Mid players pick?

Ability haste, Adaptive force, Health: 53% of 98 games in all ranks, patch 26.20, 42.3% win rate.