Tahm KenchJungle runes

Off-meta Jungle

Support53%Top43%Jungle1%
Win
60.0%
▲10.0 vs Jungle
LP a game
—
Not enough games
Games
50
Pick · Ban
0.06 · 2.5%
as Jungle · any role
Few games

How we measure

Tahm Kench Jungle on TW, patch 26.20: Lethal Tempo + Resolve; skill order Q > W > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Health scaling 52%Defense Health scaling 100%Set taken in 46% of games
Every rune with its win rate4 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games80%60.0%44.6–73.7%
TriumphFew games70%65.7%49.2–79.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games44%50.0%30.7–69.3%
OvergrowthFew games40%70.0%48.1–85.5%

Questions

What keystone do Tahm Kench Jungle players take on TW?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 36% of 50 games in all ranks, patch 26.20, 72.2% win rate.

What other rune page do Tahm Kench Jungle players use?

Grasp of the Undying with Precision: 28% of 50 games in all ranks, patch 26.20, 64.3% win rate.

Which stat shards do Tahm Kench Jungle players pick?

Attack speed, Health scaling, Health scaling: 46% of 50 games in all ranks, patch 26.20, 60.9% win rate.