Tahm KenchJungle build

Off-meta Jungle

Support53%Top43%Jungle1%
Win
60.0%
▲10.0 vs Jungle
LP a game
—
Not enough games
Games
50
Pick · Ban
0.06 · 2.5%
as Jungle · any role
Few games

How we measure

Tahm Kench Jungle on TW, patch 26.20: Lethal Tempo + Resolve; skill order Q > W > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 50 games

Start

GhHp

42% · 52.4% won

Spells

FlSm

60% · 56.7% won

Skills

starts Q W E

82% · 67.5% won

BootsMercury's Treads34% · 52.9% won

Skill path 81% of games · 65.8% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Skills

Max order
  1. starts Q W EFew games82%67.5%40

Starting items

Gustwalker Hatchling + Health Potion42% · 52.4% won · 21 gamesFew games
  • Mosstomper Seedling + Health Potion Few games40%75.0% won

Summoner spells

Flash + Smite60% · 56.7% won · 30 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Gustwalker Hatchling + Health PotionFew games42%52.4%32.4%–71.7%21
Mosstomper Seedling + Health PotionFew games40%75.0%53.1%–88.8%20
Summoner spells
Flash + SmiteFew games60%56.7%39.2%–72.6%30
Skill order
Max Q W E · starts Q W EFew games82%67.5%52.0%–79.9%40
First 11 skill points
Q W E Q Q R Q W Q W RFew games81%65.8%49.9%–78.8%38

Questions

What skill order do Tahm Kench Jungle players use?

Most often they max Q, W, E and start Q, W, E: 82% of 49 games with a skill order in all ranks, patch 26.20, 67.5% win rate.

Which summoner spells do Tahm Kench Jungle players take?

Flash and Smite, in 60% of 50 games in all ranks, patch 26.20, 56.7% win rate.