- Win
- 38.6%
- ▼11.4 vs Jungle
- LP a game
- −2.50
- ±0.76
- Games
- 2,803
- a win +21.5 · a loss −17.8
- Pick · Ban
- 0.04 · 0.54%
- as Jungle · any role
Build
Items 6.6% of games with a core · 43.0% won
- Kraken Slayer
- Yun Tal Wildarrows
- Rapid Firecannon
- B
43.4% won16% pick - I
47.9% won15% pick - R
41.6% won15% pick
- I
45.5% won10% pick - G
69.2% won9.8% pick - L
44.0% won9.4% pick
43.0% won (34.5–51.9) · 121 games
Start
- Gustwalker Hatchling
- Health Potion
36% · 38.3% won
Boots
- Berserker's Greaves
57% · 37.3% won
Spells
- Flash
- Smite
91% · 38.6% won
or G
S
6.4%
Skills · max
19% · 44.4% won
or ›› 6.6%









Runes Electrocute + Resolve
or Lethal Tempo + Inspiration 21%
Lanes you meet
Toughest
- Nocturne27.6%−5.8 points against what the two win rates suggest105 · met 3.7%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron126 games, small sample | 126 | 37.3% | +21.0 | −18.5 | −3.80rank +0.62, ±3.48, the 95% range, over 126 games |
| Bronze414 games | 414 | 43.1% | +20.7 | −17.4 | −1.10rank +2.50, ±1.92, the 95% range, over 414 games |
| Silver565 games | 565 | 39.0% | +21.2 | −17.9 | −2.60rank +2.38, ±1.65, the 95% range, over 565 games |
| Gold717 games | 717 | 38.8% | +21.7 | −18.3 | −2.60rank +2.22, ±1.49, the 95% range, over 717 games |
| Platinum499 games | 499 | 38.2% | +21.3 | −17.5 | −2.60rank +1.86, ±1.74, the 95% range, over 499 games |
| Emerald275 games, small sample | 275 | 35.2% | +21.1 | −16.3 | −2.70rank +1.49, ±2.27, the 95% range, over 275 games |
| Diamond80 games, small sample | 80 | 36.6% | +24.2 | −15.7 | −0.80rank +1.95, ±4.56, the 95% range, over 80 games |
| Master39 games, small sample | 39 | 30.8% | +32.8 | −25.1 | −7.30rank +2.07, ±9.08, the 95% range, over 39 games |
| Grandmaster6 games, small sample | 6 | 33.3% | +41.5 | −28.0 | −4.80rank +0.83, ±30.00, the 95% range, over 6 games |
| Challenger3 games, small sample | 3 | 33.3% | +32.0 | −29.0 | −8.70rank +0.54, ±39.85, the 95% range, over 3 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 38.6%, 37% to 40%, the 95% range | 0.0% | 0.5% | −2.50, ±0.76, the 95% range, over 2,724 games | 2,803 |
| 26.19 | 37.8%, 35% to 41%, the 95% range | 0.0% | 0.2% | −3.10, ±1.35, the 95% range, over 823 games | 861 |
Questions
Is Twisted Fate Jungle good right now?
Grade D, off-meta: 38.6% won over 2,803 games in all ranks on all servers, patch 26.20.
How much LP does Twisted Fate Jungle net a game?
−2.50 LP a game (±0.76) in all ranks on all servers, patch 26.20, against a rank average of +2.02.
Which lanes are hardest for Twisted Fate Jungle?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on all servers, patch 26.20 are Nocturne (27.6%).














































